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Searched refs:safe (Results 1 – 22 of 22) sorted by relevance

/frameworks/rs/script_api/
Drs_atomic.spec39 summary: Thread-safe addition
58 summary: Thread-safe bitwise and
79 summary: Thread-safe compare and set
102 summary: Thread-safe decrement
119 summary: Thread-safe increment
137 summary: Thread-safe maximum
157 summary: Thread-safe minimum
177 summary: Thread-safe bitwise or
197 summary: Thread-safe subtraction
216 summary: Thread-safe bitwise exclusive or
/frameworks/rs/script_api/include/
Drs_atomic.rsh40 * rsAtomicAdd: Thread-safe addition
61 * rsAtomicAnd: Thread-safe bitwise and
83 * rsAtomicCas: Thread-safe compare and set
109 * rsAtomicDec: Thread-safe decrement
129 * rsAtomicInc: Thread-safe increment
149 * rsAtomicMax: Thread-safe maximum
171 * rsAtomicMin: Thread-safe minimum
193 * rsAtomicOr: Thread-safe bitwise or
215 * rsAtomicSub: Thread-safe subtraction
236 * rsAtomicXor: Thread-safe bitwise exclusive or
/frameworks/av/media/libnbaio/
DREADME.txt13 no mutexes, so safe to use between SCHED_NORMAL and SCHED_FIFO threads
29 no mutexes, so safe to use between SCHED_NORMAL and SCHED_FIFO threads
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/m4/
Dac_system_extensions.m424 AC_CACHE_CHECK([whether it is safe to define __EXTENSIONS__],
Dacx_check_suncc.m410 dnl cross-compile safe. We should fix these problems, but since I don't have
Dacx_pthread.m4102 …ne -Kthread -kthread lthread -pthread -pthreads -mthreads pthread --thread-safe -mt pthread-config"
121 # --thread-safe: KAI C++
339 # so it's not safe to assume that we may use pthreads
/frameworks/base/core/java/android/os/
DMessageQueue.java426 void quit(boolean safe) { in quit() argument
437 if (safe) { in quit()
/frameworks/av/services/audiopolicy/engineconfigurable/parameter-framework/examples/Phone/Settings/
Ddevice_for_product_strategy_sonification_respectful.pfw10 # - Otherwise follows sonification by replacing speaker with speaker safe if speaker is
35 # Follows sonification strategy if not in call and replace speaker by speaker safe
/frameworks/native/opengl/specs/
DEGL_ANDROID_get_frame_timestamps.txt170 frame. eglGetFrameTimestamps is thread safe and can be called from a
/frameworks/base/tools/aapt2/
Dreadme.md69 the original package ID is safe. Collisions against the base APK are checked to ensure these
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/
DREADME.md54 object. They are mutable objects, but if you don't change them, they are safe
DGPBCodedInputStream.m280 // Cast is safe because freeWhenDone is NO.
DGPBMessage.m768 // (+resolveClassMethod: below) in a thread safe manner.
785 // This is thread safe because it is called from +initialize.
1810 // that GPBClearMessageAutocreator() knows its safe to clear.
2562 // so that GPBClearMessageAutocreator() knows its safe to clear.
/frameworks/base/tools/apilint/
Dapilint.py1813safe = ["java.lang.String[]","byte[]","short[]","int[]","long[]","float[]","double[]","boolean[]",…
1815 if m.typ.endswith("[]") and m.typ not in safe:
1818 if arg.endswith("[]") and arg not in safe:
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/javanano/
DREADME.md105 The generated messages are not thread-safe for writes, but may be
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/v2.5.0/protos/src/proto/google/protobuf/
Ddescriptor.proto375 // interface is not affected by this option; const methods remain safe to
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/v2.5.0/more_protos/src/proto/google/protobuf/
Ddescriptor.proto375 // interface is not affected by this option; const methods remain safe to
/frameworks/base/core/java/android/app/
DNotification.java3826 CharSequence[] safe = new CharSequence[N]; in setRemoteInputHistory() local
3828 safe[i] = safeCharSequence(text[i]); in setRemoteInputHistory()
3830 mN.extras.putCharSequenceArray(EXTRA_REMOTE_INPUT_HISTORY, safe); in setRemoteInputHistory()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/docs/swift/
DDesignDoc.md143 `Any` type). This class will provide type-safe getters and setters so that
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Ddescriptor.proto509 // interface is not affected by this option; const methods remain safe to
/frameworks/opt/telephony/tests/telephonytests/src/com/android/internal/telephony/gsm/
DGSMPhoneTest.java.broken1759 * event loop, thus cancel() is safe.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/
DCHANGES.txt961 * DynamicMessageFactory is now fully thread-safe.