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Searched refs:safe_strtod (Results 1 – 6 of 6) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/stubs/
Dstrutil.h425 LIBPROTOBUF_EXPORT bool safe_strtod(const char* str, double* value);
429 inline bool safe_strtod(const string& str, double* value) { in safe_strtod() function
430 return safe_strtod(str.c_str(), value); in safe_strtod()
435 inline bool safe_strtod(StringPiece str, double* value) { in safe_strtod() function
436 return safe_strtod(str.ToString(), value); in safe_strtod()
Dstrutil.cc1333 bool safe_strtod(const char* str, double* value) { in safe_strtod() function
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Ddatapiece.cc171 return StringToNumber<double>(safe_strtod); in ToDouble()
Dutility.cc344 if (!safe_strtod(str, &double_value)) { in SafeStrToFloat()
Djson_stream_parser.cc529 if (!safe_strtod(number, &result->double_val)) { in ParseNumberHelper()
/frameworks/av/media/libmediaplayerservice/
DStagefrightRecorder.cpp419 static bool safe_strtod(const char *s, double *val) { in safe_strtod() function
864 if (safe_strtod(value.string(), &fps)) { in setParameter()