Searched refs:setLightSourceAlpha (Results 1 – 3 of 3) sorted by relevance
50 mRenderer.setLightSourceAlpha(0.0f, 1.0f); in onCreate()
317 setLightSourceAlpha(ambientShadowAlpha, spotShadowAlpha); in ThreadedRenderer()709 setLightSourceAlpha(ambientShadowAlpha, spotShadowAlpha); in SimpleRenderer()
245 public void setLightSourceAlpha(@FloatRange(from = 0.0f, to = 1.0f) float ambientShadowAlpha, in setLightSourceAlpha() method in HardwareRenderer