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Searched refs:setLightSourceAlpha (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DMyLittleTextureView.java50 mRenderer.setLightSourceAlpha(0.0f, 1.0f); in onCreate()
/frameworks/base/core/java/android/view/
DThreadedRenderer.java317 setLightSourceAlpha(ambientShadowAlpha, spotShadowAlpha); in ThreadedRenderer()
709 setLightSourceAlpha(ambientShadowAlpha, spotShadowAlpha); in SimpleRenderer()
/frameworks/base/graphics/java/android/graphics/
DHardwareRenderer.java245 public void setLightSourceAlpha(@FloatRange(from = 0.0f, to = 1.0f) float ambientShadowAlpha, in setLightSourceAlpha() method in HardwareRenderer