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Searched refs:stable (Results 1 – 23 of 23) sorted by relevance

/frameworks/base/core/tests/coretests/src/com/android/internal/widget/
DActionBarOverlayLayoutTest.java198 void setStable(boolean stable) { in setStable() argument
199 mStable = stable; in setStable()
200 setSystemUiVisibility(stable ? SYSTEM_UI_FLAG_LAYOUT_STABLE : 0); in setStable()
/frameworks/av/media/libmediametrics/
DAndroid.bp33 // enumerate stable entry points, for apex use
/frameworks/base/core/java/com/android/internal/widget/
DActionBarOverlayLayout.java265 final boolean stable = (visible & SYSTEM_UI_FLAG_LAYOUT_STABLE) != 0;
270 mActionBarVisibilityCallback.enableContentAnimations(!stable);
271 if (barVisible || !stable) mActionBarVisibilityCallback.showForSystem();
402 final boolean stable = (vis & SYSTEM_UI_FLAG_LAYOUT_STABLE) != 0;
404 if (stable) {
424 if (stable) {
438 if (!mOverlayMode && !stable) {
/frameworks/native/cmds/flatland/
DREADME.txt59 Rather than spending time trying (and likely failing) to get a stable
68 yield a stable result. Occasionally this happens with an otherwise stable
/frameworks/base/core/java/android/content/
DContentProviderClient.java95 boolean stable) { in ContentProviderClient() argument
97 this(contentResolver, contentProvider, "unknown", stable); in ContentProviderClient()
102 String authority, boolean stable) { in ContentProviderClient() argument
108 mStable = stable; in ContentProviderClient()
/frameworks/base/docs/
Dknowntags.txt18 @stable
/frameworks/base/tests/net/smoketest/
DAndroid.bp8 // thus should be stable enough to put in global presubmit.
/frameworks/base/tests/net/common/
DAndroid.bp18 // They must be fast and stable, and exercise public or test APIs.
/frameworks/wilhelm/tools/hashgen/
DREADME.txt17 its stable location in ../../src/autogen using 'make install'.
/frameworks/base/location/lib/
DREADME.txt29 It wraps internal platform classes (like ProviderRequest) with a stable
/frameworks/native/cmds/dumpstate/
Dbugreport-format.md94 changes become stable.
100 Once that format became stable and tools
/frameworks/base/packages/SystemUI/docs/
Dplugins.md13 …layer between the plugin and SysUI.  This interface should be relatively stable so that many diffe…
187 …ded into SystemUI.  The plugins are compiled against a set of relatively stable (and version tagge…
219 Having SysUI provide the implementations of the interfaces allows them to be more stable.  Some ver…
/frameworks/base/core/java/android/app/
DIActivityManager.aidl138 in String name, int userId, boolean stable); in getContentProvider() argument
226 oneway void removeContentProvider(in IBinder connection, boolean stable); in removeContentProvider() argument
DActivityThread.java6546 Context c, String auth, int userId, boolean stable) { in acquireProvider() argument
6547 final IContentProvider provider = acquireExistingProvider(c, auth, userId, stable); in acquireProvider()
6562 getApplicationThread(), c.getOpPackageName(), auth, userId, stable); in acquireProvider()
6575 true /*noisy*/, holder.noReleaseNeeded, stable); in acquireProvider()
6591 private final void incProviderRefLocked(ProviderRefCount prc, boolean stable) { in incProviderRefLocked() argument
6592 if (stable) { in incProviderRefLocked()
6661 Context c, String auth, int userId, boolean stable) { in acquireExistingProvider() argument
6684 incProviderRefLocked(prc, stable); in acquireExistingProvider()
6691 public final boolean releaseProvider(IContentProvider provider, boolean stable) { in releaseProvider() argument
6705 if (stable) { in releaseProvider()
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/frameworks/hardware/interfaces/cameraservice/device/2.0/
Dtypes.hal24 * HAL to camera_metadata_t, camera_metadata_t is stable. Further
145 * that a stable frame rate is used, and post-processing is set for
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/
DREADME.md118 * Protobuf LITE runtime APIs are not stable yet. They are subject to change even
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/jenkins/docker/
DDockerfile95 RUN \curl -sSL https://get.rvm.io | bash -s stable
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/Tests/
DGPBUtilitiesTests.m156 // Map iteration order doesn't have to be stable, so use only one entry.
/frameworks/base/proto/src/
Dsystem_messages.proto235 // Legacy IDs existed as stable non-conflicting constants prior to the O release
/frameworks/base/services/core/java/com/android/server/am/
DActivityManagerService.java6580 String callingPackage, String callingTag, boolean stable) { in incProviderCountLocked() argument
6590 if (stable) { in incProviderCountLocked()
6602 if (stable) { in incProviderCountLocked()
6620 ContentProviderRecord cpr, IBinder externalProcessToken, boolean stable) { in decProviderCountLocked() argument
6628 if (stable) { in decProviderCountLocked()
6708 boolean stable, int userId) { in getContentProviderImpl() argument
6832 stable); in getContentProviderImpl()
6871 boolean lastRef = decProviderCountLocked(conn, cpr, token, stable); in getContentProviderImpl()
7081 stable); in getContentProviderImpl()
7224 boolean stable) { in getContentProvider() argument
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/cmake/
DREADME.md44 You can get the latest stable source packages from the
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/
DCHANGES.txt4 log since the last stable release (v2.6.1) can be found in the github
8 * v3.0.0 is the first API stable release of the v3.x series. We do not expect
/frameworks/base/
DAndroid.bp1064 // API is not guaranteed. The proto API is guaranteed to be stable via Metrics Council,