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Searched refs:suppress_empty_list_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Ddefault_value_objectwriter.cc67 suppress_empty_list_(false), in DefaultValueObjectWriter()
199 suppress_empty_list_(suppress_empty_list), in Node()
234 if (suppress_empty_list_ && is_placeholder_) return; in WriteTo()
372 true, path, suppress_empty_list_, field_scrub_callback_)); in PopulateChildren()
468 false, path, suppress_empty_list_, in StartObject()
485 suppress_empty_list_, field_scrub_callback_.get())); in StartObject()
516 false, path, suppress_empty_list_, in StartList()
527 suppress_empty_list_, field_scrub_callback_.get())); in StartList()
585 suppress_empty_list_, field_scrub_callback_.get())); in RenderDataPiece()
Ddefault_value_objectwriter.h127 void set_suppress_empty_list(bool value) { suppress_empty_list_ = value; } in set_suppress_empty_list()
220 bool suppress_empty_list_; variable
268 bool suppress_empty_list_; variable