Searched refs:suppress_empty_list_ (Results 1 – 2 of 2) sorted by relevance
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/ |
D | default_value_objectwriter.cc | 67 suppress_empty_list_(false), in DefaultValueObjectWriter() 199 suppress_empty_list_(suppress_empty_list), in Node() 234 if (suppress_empty_list_ && is_placeholder_) return; in WriteTo() 372 true, path, suppress_empty_list_, field_scrub_callback_)); in PopulateChildren() 468 false, path, suppress_empty_list_, in StartObject() 485 suppress_empty_list_, field_scrub_callback_.get())); in StartObject() 516 false, path, suppress_empty_list_, in StartList() 527 suppress_empty_list_, field_scrub_callback_.get())); in StartList() 585 suppress_empty_list_, field_scrub_callback_.get())); in RenderDataPiece()
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D | default_value_objectwriter.h | 127 void set_suppress_empty_list(bool value) { suppress_empty_list_ = value; } in set_suppress_empty_list() 220 bool suppress_empty_list_; variable 268 bool suppress_empty_list_; variable
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