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Searched refs:texTransform (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DLayer.h76 inline SkMatrix& getTexTransform() { return texTransform; } in getTexTransform()
118 SkMatrix texTransform; variable
DLayer.cpp35 texTransform.setIdentity(); in Layer()
DReadback.h57 CopyResult copyImageInto(const sk_sp<SkImage>& image, Matrix4& texTransform,
/frameworks/native/services/surfaceflinger/
DBufferLayer.cpp210 const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr); in prepareClientLayer() local
211 memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix)); in prepareClientLayer()