Home
last modified time | relevance | path

Searched refs:thing (Results 1 – 18 of 18) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/stubs/
Dstatusor_test.cc72 StatusOr<int> thing; in TEST() local
73 EXPECT_FALSE(thing.ok()); in TEST()
74 EXPECT_EQ(Status::UNKNOWN, thing.status()); in TEST()
78 StatusOr<int> thing(Status::CANCELLED); in TEST() local
79 EXPECT_FALSE(thing.ok()); in TEST()
80 EXPECT_EQ(Status::CANCELLED, thing.status()); in TEST()
85 StatusOr<int> thing(kI); in TEST() local
86 EXPECT_TRUE(thing.ok()); in TEST()
87 EXPECT_EQ(kI, thing.ValueOrDie()); in TEST()
160 StatusOr<int> thing(kI); in TEST() local
[all …]
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/js/
Ddebug.js75 jspb.debug.dump_ = function(thing) { argument
76 var type = goog.typeOf(thing);
79 return thing;
82 goog.asserts.assertArray(thing);
83 return goog.array.map(thing, jspb.debug.dump_);
85 var message = thing; // Copy because we don't want type inference on thing.
87 'Only messages expected: ' + thing);
98 if (!thing[has] || thing[has]())
100 var val = thing[name]();
105 if (COMPILED && thing['extensionObject_']) {
[all …]
/frameworks/base/core/proto/
DREADME.md6 example, `com.android.server.thing` instead of `com.android.server.thing.proto`.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/m4/
Dacx_check_suncc.m452 dnl does the wrong thing if you don't put it into CXXFLAGS. sigh.
53 dnl (It also needs it in CFLAGS, or it does a different wrong thing!)
/frameworks/base/services/core/java/com/android/server/
DPinnerService.java883 private static void safeClose(@Nullable Closeable thing) { in safeClose() argument
884 if (thing != null) { in safeClose()
886 thing.close(); in safeClose()
888 Slog.w(TAG, "ignoring error closing resource: " + thing, ex); in safeClose()
/frameworks/base/packages/SystemUI/docs/
Ddagger.md194 There is one other important thing to note about injecting with views. SysUI
Dplugins.md213 …interface version is specified.  Whenever a plugin is detected, the first thing that is done after…
/frameworks/layoutlib/bridge/tests/res/testApp/MyApplication/gradle/wrapper/
Dgradle-wrapper.jarMETA-INF/ META-INF/MANIFEST.MF org/ org/gradle/ org/ ...
/frameworks/base/tests/UiBench/gradle/wrapper/
Dgradle-wrapper.jarMETA-INF/ META-INF/MANIFEST.MF org/ org/gradle/ org/ ...
/frameworks/base/tests/TouchLatency/gradle/wrapper/
Dgradle-wrapper.jarMETA-INF/ META-INF/MANIFEST.MF org/ org/gradle/ org/ ...
/frameworks/opt/gamesdk/samples/unitypackaging/gradle/wrapper/
Dgradle-wrapper.jarMETA-INF/ META-INF/MANIFEST.MF org/ org/gradle/ org/ ...
/frameworks/opt/gamesdk/gradle/wrapper/
Dgradle-wrapper.jarMETA-INF/ META-INF/MANIFEST.MF org/ org/gradle/ org/ ...
/frameworks/opt/gamesdk/samples/bouncyball/gradle/wrapper/
Dgradle-wrapper.jarMETA-INF/ META-INF/MANIFEST.MF org/ org/gradle/ org/ ...
/frameworks/multidex/gradle/wrapper/
Dgradle-wrapper.jarMETA-INF/ META-INF/MANIFEST.MF org/ org/gradle/ org/ ...
/frameworks/rs/tests/lldb/
DREADME.txt169 The important thing here is that the above python distribution
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/
DGPBUtilities.m1605 // 2: bytecodes to transform an input into the right thing, ending with \0
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/Tests/
DGPBMessageTests.m453 // Do the same thing with an object type.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/
DCHANGES.txt1198 of the whole thing.