/frameworks/opt/net/voip/src/jni/rtp/ |
D | AudioGroup.cpp | 107 void encode(int tick, AudioStream *chain); 108 void decode(int tick); 266 void AudioStream::encode(int tick, AudioStream *chain) in encode() argument 268 if (tick - mTick >= mInterval) { in encode() 270 int skipped = (tick - mTick) / mInterval; in encode() 277 tick = mTick; in encode() 312 data |= chain->mix(buffer, tick - mInterval, tick, mSampleRate); in encode() 362 void AudioStream::decode(int tick) in decode() argument 371 if ((unsigned int)(tick + BUFFER_SIZE - mBufferHead) > BUFFER_SIZE * 2) { in decode() 372 mBufferHead = tick - HISTORY_SIZE; in decode() [all …]
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/frameworks/opt/gamesdk/samples/tuningfork/prototest/src/ |
D | gameengine.cc | 40 void tick() { in tick() function 48 mocktuningfork::tick(SYS_CPU); in tick()
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D | mocktuningfork.h | 15 void tick(int instrumentKey);
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D | gameengine.h | 23 void tick();
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D | mocktuningfork.cc | 36 void tick(int ikey) { in tick() function
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D | game.cc | 27 mocktuningfork::tick(SYS_CPU); in runWithNoGameEngine()
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D | eng_game.cc | 63 gameengine::tick(); in runWithGameEngine()
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/frameworks/native/opengl/tests/angeles/ |
D | app.h | 43 extern void appRender(long tick, int width, int height);
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D | demo.c | 753 void appRender(long tick, int width, int height) in appRender() argument 756 sStartTick = tick; in appRender() 761 sTick = (sTick + tick - sStartTick) >> 1; in appRender()
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/frameworks/base/tools/aapt/ |
D | Images.cpp | 349 int tick = tick_type(row + i * 4, transparent, outError); in get_horizontal_layout_bounds_ticks() local 350 if (tick != TICK_TYPE_LAYOUT_BOUNDS) { in get_horizontal_layout_bounds_ticks() 363 int tick = tick_type(row+i*4, transparent, outError); in get_horizontal_layout_bounds_ticks() local 364 if (tick != TICK_TYPE_LAYOUT_BOUNDS) { in get_horizontal_layout_bounds_ticks() 387 int tick = tick_type(rows[i] + offset, transparent, outError); in get_vertical_layout_bounds_ticks() local 388 if (tick != TICK_TYPE_LAYOUT_BOUNDS) { in get_vertical_layout_bounds_ticks() 401 int tick = tick_type(rows[i] + offset, transparent, outError); in get_vertical_layout_bounds_ticks() local 402 if (tick != TICK_TYPE_LAYOUT_BOUNDS) { in get_vertical_layout_bounds_ticks()
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/frameworks/opt/gamesdk/samples/tuningfork/tftestapp/app/src/main/cpp/ |
D | Scene.h | 95 void tick(float deltaSeconds);
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D | Renderer.cpp | 245 state->scene.tick(deltaSeconds); in draw()
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D | Scene.cpp | 354 void Scene::tick(float deltaSeconds) { in tick() function in samples::Scene
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/ |
D | timestamp.proto | 77 // // A Windows tick is 100 nanoseconds. Windows epoch 1601-01-01T00:00:00Z
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/frameworks/wilhelm/include/SLES/ |
D | OpenSLES.h | 2030 SLuint32 tick, 2040 SLuint32 tick,
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/frameworks/base/core/java/android/widget/ |
D | TextView.java | 13235 tick(); 13244 tick(); 13260 void tick() { in tick() method in TextView.Drawables.Marquee
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/frameworks/base/tools/aapt2/integration-tests/CommandTests/ |
D | android-28.jar | META-INF/
META-INF/MANIFEST.MF
javax/
javax/net/
javax/ ... |