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Searched refs:tick (Results 1 – 17 of 17) sorted by relevance

/frameworks/opt/net/voip/src/jni/rtp/
DAudioGroup.cpp107 void encode(int tick, AudioStream *chain);
108 void decode(int tick);
266 void AudioStream::encode(int tick, AudioStream *chain) in encode() argument
268 if (tick - mTick >= mInterval) { in encode()
270 int skipped = (tick - mTick) / mInterval; in encode()
277 tick = mTick; in encode()
312 data |= chain->mix(buffer, tick - mInterval, tick, mSampleRate); in encode()
362 void AudioStream::decode(int tick) in decode() argument
371 if ((unsigned int)(tick + BUFFER_SIZE - mBufferHead) > BUFFER_SIZE * 2) { in decode()
372 mBufferHead = tick - HISTORY_SIZE; in decode()
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/frameworks/opt/gamesdk/samples/tuningfork/prototest/src/
Dgameengine.cc40 void tick() { in tick() function
48 mocktuningfork::tick(SYS_CPU); in tick()
Dmocktuningfork.h15 void tick(int instrumentKey);
Dgameengine.h23 void tick();
Dmocktuningfork.cc36 void tick(int ikey) { in tick() function
Dgame.cc27 mocktuningfork::tick(SYS_CPU); in runWithNoGameEngine()
Deng_game.cc63 gameengine::tick(); in runWithGameEngine()
/frameworks/native/opengl/tests/angeles/
Dapp.h43 extern void appRender(long tick, int width, int height);
Ddemo.c753 void appRender(long tick, int width, int height) in appRender() argument
756 sStartTick = tick; in appRender()
761 sTick = (sTick + tick - sStartTick) >> 1; in appRender()
/frameworks/base/tools/aapt/
DImages.cpp349 int tick = tick_type(row + i * 4, transparent, outError); in get_horizontal_layout_bounds_ticks() local
350 if (tick != TICK_TYPE_LAYOUT_BOUNDS) { in get_horizontal_layout_bounds_ticks()
363 int tick = tick_type(row+i*4, transparent, outError); in get_horizontal_layout_bounds_ticks() local
364 if (tick != TICK_TYPE_LAYOUT_BOUNDS) { in get_horizontal_layout_bounds_ticks()
387 int tick = tick_type(rows[i] + offset, transparent, outError); in get_vertical_layout_bounds_ticks() local
388 if (tick != TICK_TYPE_LAYOUT_BOUNDS) { in get_vertical_layout_bounds_ticks()
401 int tick = tick_type(rows[i] + offset, transparent, outError); in get_vertical_layout_bounds_ticks() local
402 if (tick != TICK_TYPE_LAYOUT_BOUNDS) { in get_vertical_layout_bounds_ticks()
/frameworks/opt/gamesdk/samples/tuningfork/tftestapp/app/src/main/cpp/
DScene.h95 void tick(float deltaSeconds);
DRenderer.cpp245 state->scene.tick(deltaSeconds); in draw()
DScene.cpp354 void Scene::tick(float deltaSeconds) { in tick() function in samples::Scene
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dtimestamp.proto77 // // A Windows tick is 100 nanoseconds. Windows epoch 1601-01-01T00:00:00Z
/frameworks/wilhelm/include/SLES/
DOpenSLES.h2030 SLuint32 tick,
2040 SLuint32 tick,
/frameworks/base/core/java/android/widget/
DTextView.java13235 tick();
13244 tick();
13260 void tick() { in tick() method in TextView.Drawables.Marquee
/frameworks/base/tools/aapt2/integration-tests/CommandTests/
Dandroid-28.jarMETA-INF/ META-INF/MANIFEST.MF javax/ javax/net/ javax/ ...