/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/stubs/ |
D | int128.h | 54 UINT128_CONSTEXPR uint128(uint64 top, uint64 bottom); 59 UINT128_CONSTEXPR uint128(uint64 bottom); // hi_ = 0 64 void Initialize(uint64 top, uint64 bottom); 83 friend uint64 Uint128Low64(const uint128& v); 84 friend uint64 Uint128High64(const uint128& v); 97 uint64 lo_; 98 uint64 hi_; 115 uint64 hi; 116 uint64 lo; 128 inline uint64 Uint128Low64(const uint128& v) { return v.lo_; } in Uint128Low64() [all …]
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D | port.h | 110 typedef unsigned __int64 uint64; typedef 120 typedef uint64_t uint64; typedef 146 static const uint64 kuint64max = GOOGLE_ULONGLONG(0xFFFFFFFFFFFFFFFF); 246 #define GOOGLE_UNALIGNED_LOAD64(_p) (*reinterpret_cast<const uint64 *>(_p)) 250 #define GOOGLE_UNALIGNED_STORE64(_p, _val) (*reinterpret_cast<uint64 *>(_p) = (_val)) 265 inline uint64 GOOGLE_UNALIGNED_LOAD64(const void *p) { in GOOGLE_UNALIGNED_LOAD64() 266 uint64 t; in GOOGLE_UNALIGNED_LOAD64() 279 inline void GOOGLE_UNALIGNED_STORE64(void *p, uint64 v) { in GOOGLE_UNALIGNED_STORE64() 315 static inline uint64 bswap_64(uint64 x) { in bswap_64() 343 static uint64 FromHost64(uint64 x) { return bswap_64(x); } in FromHost64() [all …]
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D | fastmem.h | 71 uint64 u = GOOGLE_UNALIGNED_LOAD64(a) ^ GOOGLE_UNALIGNED_LOAD64(b); in memeq() 72 uint64 v = GOOGLE_UNALIGNED_LOAD64(a + n - 8) ^ GOOGLE_UNALIGNED_LOAD64(b + n - 8); in memeq() 86 uint64 x = GOOGLE_UNALIGNED_LOAD64(a) ^ GOOGLE_UNALIGNED_LOAD64(b); in memeq() 87 uint64 y = GOOGLE_UNALIGNED_LOAD64(a + 8) ^ GOOGLE_UNALIGNED_LOAD64(b + 8); in memeq() 103 while (a + sizeof(uint64) <= a_limit && in fastmemcmp_inlined() 105 a += sizeof(uint64); in fastmemcmp_inlined() 106 b += sizeof(uint64); in fastmemcmp_inlined()
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D | int128.cc | 41 static_cast<uint64>(GOOGLE_LONGLONG(0xFFFFFFFFFFFFFFFF)), 42 static_cast<uint64>(GOOGLE_LONGLONG(0xFFFFFFFFFFFFFFFF)) 58 static inline int Fls64(uint64 n) { in Fls64() 61 STEP(uint64, n, pos, 0x20); in Fls64() 73 if (uint64 hi = Uint128High64(n)) { in Fls128() 148 div = static_cast<uint64>(GOOGLE_ULONGLONG(0x1000000000000000)); // 16^15 in operator <<() 152 div = static_cast<uint64>(GOOGLE_ULONGLONG(01000000000000000000000)); // 8^21 in operator <<() 156 div = static_cast<uint64>(GOOGLE_ULONGLONG(10000000000000000000)); // 10^19 in operator <<()
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D | strutil.h | 377 inline uint64 strtou64(const char *nptr, char **endptr, int base) { in strtou64() 378 GOOGLE_COMPILE_ASSERT(sizeof(uint64) == sizeof(unsigned long long), in strtou64() 410 LIBPROTOBUF_EXPORT bool safe_strtou64(const string& str, uint64* value); 417 inline bool safe_strtou64(const char* str, uint64* value) { in safe_strtou64() 420 inline bool safe_strtou64(StringPiece str, uint64* value) { in safe_strtou64() 468 char* FastUInt64ToBuffer(uint64 i, char* buffer); // inline below 470 LIBPROTOBUF_EXPORT char* FastHex64ToBuffer(uint64 i, char* buffer); 510 LIBPROTOBUF_EXPORT char* FastUInt64ToBufferLeft(uint64 i, char* buffer); 517 inline char* FastUInt64ToBuffer(uint64 i, char* buffer) { in FastUInt64ToBuffer() 592 uint64 value; [all …]
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/python/google/protobuf/internal/ |
D | wire_format.py | 139 def UInt64ByteSize(field_number, uint64): argument 140 return TagByteSize(field_number) + _VarUInt64ByteSizeNoTag(uint64) 232 def _VarUInt64ByteSizeNoTag(uint64): argument 237 if uint64 <= 0x7f: return 1 238 if uint64 <= 0x3fff: return 2 239 if uint64 <= 0x1fffff: return 3 240 if uint64 <= 0xfffffff: return 4 241 if uint64 <= 0x7ffffffff: return 5 242 if uint64 <= 0x3ffffffffff: return 6 243 if uint64 <= 0x1ffffffffffff: return 7 [all …]
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/ |
D | unknown_field_set.h | 118 void AddVarint(int number, uint64 value); 120 void AddFixed64(int number, uint64 value); 187 inline uint64 varint() const; 189 inline uint64 fixed64() const; 193 inline void set_varint(uint64 value); 195 inline void set_fixed64(uint64 value); 233 uint64 varint_; 235 uint64 fixed64_; 287 inline uint64 UnknownField::varint() const { in varint() 295 inline uint64 UnknownField::fixed64() const { in fixed64() [all …]
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D | arena.cc | 92 uint64 space_allocated = ResetInternal(); in ~Arena() 100 uint64 Arena::Reset() { in Reset() 106 uint64 Arena::ResetInternal() { in ResetInternal() 108 uint64 space_allocated = FreeBlocks(); in ResetInternal() 225 uint64 Arena::SpaceAllocated() const { in SpaceAllocated() 226 uint64 space_allocated = 0; in SpaceAllocated() 235 uint64 Arena::SpaceUsed() const { in SpaceUsed() 236 uint64 space_used = 0; in SpaceUsed() 245 pair<uint64, uint64> Arena::SpaceAllocatedAndUsed() const { in SpaceAllocatedAndUsed() 246 uint64 allocated = 0; in SpaceAllocatedAndUsed() [all …]
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D | wire_format_lite.h | 222 static uint64 EncodeDouble(double value); 223 static double DecodeDouble(uint64 value); 233 static uint64 ZigZagEncode64(int64 n); 234 static int64 ZigZagDecode64(uint64 n); 361 INL static void WriteUInt64NoTag (uint64 value, output); 365 INL static void WriteFixed64NoTag (uint64 value, output); 377 static void WriteUInt64 (field_number, uint64 value, output); 381 static void WriteFixed64 (field_number, uint64 value, output); 427 INL static uint8* WriteUInt64NoTagToArray (uint64 value, output); 431 INL static uint8* WriteFixed64NoTagToArray (uint64 value, output); [all …]
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D | wire_format_lite_inl.h | 73 uint64 temp; 85 inline bool WireFormatLite::ReadPrimitive<uint64, WireFormatLite::TYPE_UINT64>( 87 uint64* value) { 103 uint64 temp; 115 inline bool WireFormatLite::ReadPrimitive<uint64, WireFormatLite::TYPE_FIXED64>( 117 uint64* value) { 133 uint64 temp; 151 uint64 temp; 160 uint64 temp; 184 uint64, WireFormatLite::TYPE_FIXED64>( [all …]
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/frameworks/ml/nn/common/random/ |
D | simple_philox.h | 39 PHILOX_DEVICE_INLINE uint64 Rand64() { in Rand64() 41 return lo | static_cast<uint64>(hi) << 32; in Rand64() 59 uint64 Uniform64(uint64 n);
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D | simple_philox.cc | 28 uint64 SimplePhilox::Uniform64(uint64 n) { in Uniform64() 29 return ExactUniformInt<uint64>(n, [this]() { return Rand64(); }); in Uniform64()
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D | philox_random.h | 47 typedef uint64_t uint64; typedef 121 explicit PhiloxRandom(uint64 seed) { in PhiloxRandom() 127 explicit PhiloxRandom(uint64 seed_lo, uint64 seed_hi) { in PhiloxRandom() 139 void Skip(uint64 count) { in Skip() 212 const uint64 product = static_cast<uint64>(a) * b; in MultiplyHighLow()
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D | random.h | 26 uint64 New64(); 30 uint64 New64DefaultSeed();
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D | random.cc | 36 uint64 New64() { in New64() 43 uint64 New64DefaultSeed() { in New64DefaultSeed()
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D | random_distributions.h | 217 : lo_(lo), range_(static_cast<uint64>(hi) - static_cast<uint64>(lo)) {} in UniformDistribution() 224 auto bits = sample[2 * i] | static_cast<uint64>(sample[2 * i + 1]) << 32; in operator() 235 uint64 range_; 265 void Skip(uint64 num_skips) { in Skip() 289 void SkipFromGenerator(uint64 num_skips) { in SkipFromGenerator() 727 const uint64 man = (static_cast<uint64>(mhi) << 32) | mlo; // mantissa in Uint64ToDouble() 728 const uint64 exp = static_cast<uint64>(1023); in Uint64ToDouble() 729 const uint64 val = (exp << 52) | man; in Uint64ToDouble()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/io/ |
D | coded_stream.h | 222 bool ReadLittleEndian64(uint64* value); 231 uint64* value); 238 bool ReadVarint64(uint64* value); 609 std::pair<uint64, bool> ReadVarint64Fallback(); 611 bool ReadVarint64Slow(uint64* value); 614 bool ReadLittleEndian64Fallback(uint64* value); 755 void WriteLittleEndian64(uint64 value); 757 static uint8* WriteLittleEndian64ToArray(uint64 value, uint8* target); 766 void WriteVarint64(uint64 value); 768 static uint8* WriteVarint64ToArray(uint64 value, uint8* target); [all …]
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D | coded_stream.cc | 319 bool CodedInputStream::ReadLittleEndian64Fallback(uint64* value) { in ReadLittleEndian64Fallback() 380 const uint8* buffer, uint64* value); 382 const uint8* buffer, uint64* value) { in ReadVarint64FromArray() 416 *value = (static_cast<uint64>(part0)) | in ReadVarint64FromArray() 417 (static_cast<uint64>(part1) << 28) | in ReadVarint64FromArray() 418 (static_cast<uint64>(part2) << 56); in ReadVarint64FromArray() 427 std::pair<uint64, bool> p = ReadVarint64Fallback(); in ReadVarint32Slow() 457 std::pair<uint64, bool> p = ReadVarint64Fallback(); in ReadVarintSizeAsIntSlow() 458 if (!p.second || p.first > static_cast<uint64>(INT_MAX)) return -1; in ReadVarintSizeAsIntSlow() 467 uint64 temp; in ReadVarintSizeAsIntFallback() [all …]
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
D | touch_analytics.proto | 52 optional uint64 timeOffsetNanos = 1; 70 optional uint64 timeOffsetNanos = 2; 72 optional uint64 timestamp = 4; 109 optional uint64 timeOffsetNanos = 2; 126 optional uint64 startTimestampMillis = 1; 127 optional uint64 durationMillis = 2;
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/ruby/tests/ |
D | generated_code.proto | 9 uint64 optional_uint64 = 4; 21 repeated uint64 repeated_uint64 = 24; 34 uint64 oneof_uint64 = 44; 47 map<uint64, string> map_uint64_string = 64;
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/ruby/ |
D | ruby_generated_code.proto | 9 uint64 optional_uint64 = 4; 21 repeated uint64 repeated_uint64 = 24; 34 uint64 oneof_uint64 = 44; 47 map<uint64, string> map_uint64_string = 64;
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/frameworks/base/core/proto/android/util/ |
D | log.proto | 29 optional uint64 sec = 1; 30 optional uint64 nanosec = 2; 56 optional uint64 sec = 1; 57 optional uint64 nanosec = 2;
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/frameworks/native/cmds/surfacereplayer/proto/src/ |
D | trace.proto | 111 required uint64 frame_number = 2; 126 required uint64 buffer_queue_id = 1; 158 required uint64 frame_number = 4; 168 optional uint64 display_id = 3;
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/ |
D | datapiece.cc | 151 StatusOr<uint64> DataPiece::ToUint64() const { in ToUint64() 152 if (type_ == TYPE_STRING) return StringToNumber<uint64>(safe_strtou64); in ToUint64() 155 return FloatingPointToIntConvertAndCheck<uint64, double>(double_); in ToUint64() 158 return FloatingPointToIntConvertAndCheck<uint64, float>(float_); in ToUint64() 160 return GenericConvert<uint64>(); in ToUint64() 300 return NumberConvertAndCheck<To, uint64>(u64_); in GenericConvert()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/Tests/ |
D | unittest_runtime_proto3.proto | 45 uint64 optional_uint64 = 4; 64 repeated uint64 repeated_uint64 = 34; 84 uint64 oneof_uint64 = 54; 105 map<uint64 , uint64 > map_uint64_uint64 = 73;
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