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Searched refs:useFenceSync (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/libs/gui/
DSyncFeatures.cpp61 if (useFenceSync()) { in SyncFeatures()
75 bool SyncFeatures::useFenceSync() const { in useFenceSync() function in android::SyncFeatures
87 return (useNativeFenceSync() || useFenceSync()) && mHasWaitSync; in useWaitSync()
DGLConsumer.cpp105 uint32_t texTarget, bool useFenceSync, bool isControlledByApp) : in GLConsumer() argument
118 mUseFenceSync(useFenceSync), in GLConsumer()
134 bool useFenceSync, bool isControlledByApp) : in GLConsumer() argument
147 mUseFenceSync(useFenceSync), in GLConsumer()
673 } else if (mUseFenceSync && SyncFeatures::getInstance().useFenceSync()) { in syncForReleaseLocked()
/frameworks/base/libs/hwui/surfacetexture/
DSurfaceTexture.h88 bool useFenceSync, bool isControlledByApp);
90 SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t texureTarget, bool useFenceSync,
DSurfaceTexture.cpp39 uint32_t texTarget, bool useFenceSync, bool isControlledByApp) in SurfaceTexture() argument
52 , mUseFenceSync(useFenceSync) in SurfaceTexture()
64 bool useFenceSync, bool isControlledByApp) in SurfaceTexture() argument
77 , mUseFenceSync(useFenceSync) in SurfaceTexture()
DEGLConsumer.cpp505 } else if (st.mUseFenceSync && SyncFeatures::getInstance().useFenceSync()) { in syncForReleaseLocked()
/frameworks/native/libs/gui/include/private/gui/
DSyncFeatures.h37 bool useFenceSync() const;
/frameworks/native/libs/gui/include/gui/
DGLConsumer.h86 uint32_t tex, uint32_t texureTarget, bool useFenceSync,
90 bool useFenceSync, bool isControlledByApp);
/frameworks/base/libs/hwui/renderthread/
DEglManager.h81 status_t createReleaseFence(bool useFenceSync, EGLSyncKHR* eglFence, sp<Fence>& nativeFence);
DEglManager.cpp552 status_t EglManager::createReleaseFence(bool useFenceSync, EGLSyncKHR* eglFence, in createReleaseFence() argument
576 } else if (useFenceSync && SyncFeatures::getInstance().useFenceSync()) { in createReleaseFence()