Searched refs:useFenceSync (Results 1 – 9 of 9) sorted by relevance
/frameworks/native/libs/gui/ |
D | SyncFeatures.cpp | 61 if (useFenceSync()) { in SyncFeatures() 75 bool SyncFeatures::useFenceSync() const { in useFenceSync() function in android::SyncFeatures 87 return (useNativeFenceSync() || useFenceSync()) && mHasWaitSync; in useWaitSync()
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D | GLConsumer.cpp | 105 uint32_t texTarget, bool useFenceSync, bool isControlledByApp) : in GLConsumer() argument 118 mUseFenceSync(useFenceSync), in GLConsumer() 134 bool useFenceSync, bool isControlledByApp) : in GLConsumer() argument 147 mUseFenceSync(useFenceSync), in GLConsumer() 673 } else if (mUseFenceSync && SyncFeatures::getInstance().useFenceSync()) { in syncForReleaseLocked()
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/frameworks/base/libs/hwui/surfacetexture/ |
D | SurfaceTexture.h | 88 bool useFenceSync, bool isControlledByApp); 90 SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t texureTarget, bool useFenceSync,
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D | SurfaceTexture.cpp | 39 uint32_t texTarget, bool useFenceSync, bool isControlledByApp) in SurfaceTexture() argument 52 , mUseFenceSync(useFenceSync) in SurfaceTexture() 64 bool useFenceSync, bool isControlledByApp) in SurfaceTexture() argument 77 , mUseFenceSync(useFenceSync) in SurfaceTexture()
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D | EGLConsumer.cpp | 505 } else if (st.mUseFenceSync && SyncFeatures::getInstance().useFenceSync()) { in syncForReleaseLocked()
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/frameworks/native/libs/gui/include/private/gui/ |
D | SyncFeatures.h | 37 bool useFenceSync() const;
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/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 86 uint32_t tex, uint32_t texureTarget, bool useFenceSync, 90 bool useFenceSync, bool isControlledByApp);
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/frameworks/base/libs/hwui/renderthread/ |
D | EglManager.h | 81 status_t createReleaseFence(bool useFenceSync, EGLSyncKHR* eglFence, sp<Fence>& nativeFence);
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D | EglManager.cpp | 552 status_t EglManager::createReleaseFence(bool useFenceSync, EGLSyncKHR* eglFence, in createReleaseFence() argument 576 } else if (useFenceSync && SyncFeatures::getInstance().useFenceSync()) { in createReleaseFence()
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