Searched refs:useProtectedContext (Results 1 – 5 of 5) sorted by relevance
173 virtual bool useProtectedContext(bool useProtectedContext) = 0;
85 bool useProtectedContext(bool useProtectedContext) override;
825 bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) { in useProtectedContext() argument826 if (useProtectedContext == mInProtectedContext) { in useProtectedContext()829 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) { in useProtectedContext()832 const EGLSurface surface = useProtectedContext ? mProtectedDummySurface : mDummySurface; in useProtectedContext()833 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext; in useProtectedContext()836 mInProtectedContext = useProtectedContext; in useProtectedContext()
81 MOCK_METHOD1(useProtectedContext, bool(bool));
3362 renderEngine.useProtectedContext(needsProtected); in doComposeSurfaces()5994 getRenderEngine().useProtectedContext(false); in renderScreenImplLocked()