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Searched refs:uses_string_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/cpp/
Dcpp_message.h197 bool uses_string_; variable
Dcpp_message.cc1114 uses_string_ = false; in GenerateClassDefinition()
1117 uses_string_ = true; in GenerateClassDefinition()
1123 default: uses_string_ = true; break; in GenerateClassDefinition()
1975 uses_string_ ? "::google::protobuf::internal::GetEmptyString();\n" : "", in GenerateSharedConstructorCode()