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Searched refs:zombie (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/core/proto/android/os/
Dcpuinfo.proto40 optional int32 zombie = 5; // number of zombie tasks field
88 STATUS_Z = 5; // zombie
Dps.proto71 // Defunct ("zombie") process. Terminated but not reaped by its
/frameworks/base/cmds/incident_helper/testdata/
Dcpuinfo.txt1 Threads: 2038 total, 1 running,2033 sleeping, 0 stopped, 0 zombie
/frameworks/native/opengl/libagl/
Degl.cpp172 bool zombie; member
199 : magic(MAGIC), dpy(dpy), config(config), ctx(0), zombie(false) in egl_surface_t()
1645 surface->zombie = true; in eglDestroySurface()
1801 if (s->zombie) in eglMakeCurrent()
1846 if (d->zombie) in eglMakeCurrent()