/external/deqp/modules/glshared/ |
D | glsFragmentOpUtil.cpp | 214 const rr::MultisamplePixelBufferAccess& depthBuffer, in flushFragmentBuffer() 224 const tcu::PixelBufferAccess& depthBuffer, in render()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.hpp | 77 egl::Image *depthBuffer; member in es1::Device
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D | Device.cpp | 264 void Device::setDepthBuffer(egl::Image *depthBuffer) in setDepthBuffer()
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D | Context.cpp | 1743 egl::Image *depthBuffer = framebuffer->getDepthBuffer(); in applyRenderTarget() local
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.hpp | 109 egl::Image *depthBuffer; member in es2::Device
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D | Device.cpp | 316 void Device::setDepthBuffer(egl::Image *depthBuffer, unsigned int layer) in setDepthBuffer()
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D | Context.cpp | 2750 egl::Image *depthBuffer = framebuffer->getDepthBuffer(); in applyRenderTarget() local
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/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 166 …onst float minDepthBound, const float maxDepthBound, const tcu::ConstPixelBufferAccess& depthBuffe… in executeDepthBoundsTest() 219 … const Fragment* inputFragments, TestFunc depthFunc, const tcu::ConstPixelBufferAccess& depthBuffe… in executeDepthCompare() 305 …t numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess& depthBuffer) in executeDepthWrite() 804 const tcu::PixelBufferAccess& depthBuffer = msDepthBuffer.raw(); in render() local
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/external/swiftshader/src/Device/ |
D | Context.hpp | 205 Surface *depthBuffer; member in sw::Context
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D | Renderer.hpp | 177 float *depthBuffer; member 457 Surface *depthBuffer; member
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D | PixelProcessor.cpp | 134 void PixelProcessor::setDepthBuffer(Surface *depthBuffer, unsigned int layer) in setDepthBuffer()
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/external/swiftshader/src/Renderer/ |
D | Renderer.hpp | 196 float *depthBuffer; member 490 Surface *depthBuffer; member
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D | Context.hpp | 468 Surface *depthBuffer; member in sw::Context
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D | PixelProcessor.cpp | 168 void PixelProcessor::setDepthBuffer(Surface *depthBuffer, unsigned int layer) in setDepthBuffer()
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 425 tcu::TextureLevel depthBuffer; in renderReference() local
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryLayeredRenderingTests.cpp | 1183 …const Unique<VkBuffer> depthBuffer (makeBuffer (vk, device, makeBufferCreateInfo(depthBuff… in testLayeredReadBack() local
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassSubpassDependencyTests.cpp | 1699 …const rr::MultisamplePixelBufferAccess depthBuffer (rr::MultisamplePixelBufferAccess::fromSingle… in iterateInternal() local
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