/external/deqp-deps/SPIRV-Tools/source/opt/ |
D | const_folding_rules.cpp | 157 const analysis::Float* float_type = element_type->AsFloat(); in FoldVectorTimesScalar() local 356 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFToIOp() local 387 const analysis::Float* float_type = result_type->AsFloat(); in FoldIToFOp() local 538 const analysis::Float* float_type = new_type->AsFloat(); in FoldOpDotWithConstants() local 606 const analysis::Float* float_type = result_type->AsFloat(); in FoldFNegateOp() local
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D | folding_rules.cpp | 42 } else if (const analysis::Float* float_type = type->AsFloat()) { in ElementWidth() local
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/external/swiftshader/third_party/SPIRV-Tools/source/opt/ |
D | const_folding_rules.cpp | 157 const analysis::Float* float_type = element_type->AsFloat(); in FoldVectorTimesScalar() local 356 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFToIOp() local 387 const analysis::Float* float_type = result_type->AsFloat(); in FoldIToFOp() local 538 const analysis::Float* float_type = new_type->AsFloat(); in FoldOpDotWithConstants() local 606 const analysis::Float* float_type = result_type->AsFloat(); in FoldFNegateOp() local
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D | folding_rules.cpp | 42 } else if (const analysis::Float* float_type = type->AsFloat()) { in ElementWidth() local
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/external/swiftshader/third_party/LLVM/test/Bindings/Ocaml/ |
D | vmcore.ml | 28 let float_type = Llvm.float_type context var
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/external/llvm/test/Bindings/OCaml/ |
D | core.ml | 34 let float_type = Llvm.float_type context var
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/external/swiftshader/third_party/llvm-7.0/llvm/test/Bindings/OCaml/ |
D | core.ml | 34 let float_type = Llvm.float_type context var
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/external/mesa3d/src/compiler/glsl/ |
D | ir_expression_operation.py | 84 float_type = type("float", "f", "GLSL_TYPE_FLOAT") variable
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cClipDistance.hpp | 409 const std::type_info& float_type = typeid(glw::GLfloat); in useAsShaderInput() local
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_llvm.c | 221 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_jit_context_type() local 272 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_gs_jit_context_type() local 333 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_gs_jit_input_type() local
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_sample.h | 331 struct lp_type float_type; member
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/external/python/cpython2/Objects/stringlib/ |
D | formatter.h | 948 int float_type; /* Used to see if we have a nan, inf, or regular float. */ in format_float_internal() local
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_setup.c | 134 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in emit_facing_coef() local
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/external/deqp-deps/SPIRV-Tools/test/opt/ |
D | instruction_test.cpp | 547 Instruction* float_type = context->get_def_use_mgr()->GetDef(5); in TEST_F() local
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/external/python/cpython3/Python/ |
D | formatter_unicode.c | 1033 int float_type; /* Used to see if we have a nan, inf, or regular float. */ in format_float_internal() local
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/external/tensorflow/tensorflow/compiler/xla/service/cpu/ |
D | dot_op_emitter.cc | 593 llvm::Type* float_type; in EmitCallToRuntime() local
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/external/swiftshader/third_party/SPIRV-Tools/test/opt/ |
D | instruction_test.cpp | 547 Instruction* float_type = context->get_def_use_mgr()->GetDef(5); in TEST_F() local
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/external/swiftshader/third_party/LLVM/bindings/ocaml/llvm/ |
D | llvm.mli | 423 val float_type : llcontext -> lltype val
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/external/tensorflow/tensorflow/compiler/xla/service/ |
D | elemental_ir_emitter.cc | 69 llvm::Type* float_type = x->getType(); in EmitReducePrecisionFloat() local
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/external/swiftshader/third_party/llvm-7.0/llvm/bindings/ocaml/llvm/ |
D | llvm.mli | 577 val float_type : llcontext -> lltype val
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/external/llvm/bindings/ocaml/llvm/ |
D | llvm.mli | 556 val float_type : llcontext -> lltype val
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