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Searched defs:integerLength (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderIntegerFunctionTests.cpp120 static inline deUint32 extendSignTo32 (deUint32 integer, deUint32 integerLength) in extendSignTo32()
127 static inline deUint32 getLowBitMask (int integerLength) in getLowBitMask()
140 const deUint32 integerLength = (deUint32)getShaderUintBitCount(shaderType, precision); in generateRandomInputData() local
374 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues() local
428 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
470 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues() local
522 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
832 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
891 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
940 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderIntegerFunctionTests.cpp122 static inline deUint32 extendSignTo32 (deUint32 integer, deUint32 integerLength) in extendSignTo32()
129 static inline deUint32 getLowBitMask (int integerLength) in getLowBitMask()
142 const deUint32 integerLength = (deUint32)getShaderUintBitCount(shaderType, precision); in generateRandomInputData() local
465 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues() local
519 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
575 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues() local
627 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
992 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
1059 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
1119 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
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