Searched defs:isSampler (Results 1 – 10 of 10) sorted by relevance
349 bool ResourceManager::isSampler(GLuint sampler) in isSampler() function in es2::ResourceManager
1519 bool Context::isSampler(GLuint sampler) const in isSampler() function in es2::Context
163 …bool isSampler (void) const { return m_baseType == TYPE_SAMPLER_2D || m_baseType == TYPE_… in isSampler() function in rsg::VariableType
154 bool isSampler(const Value &val) { in isSampler() function
156 bool llvm::isSampler(const llvm::Value &val) { in isSampler() function in llvm
231 const bool isSampler = IsSamplerType(argType[0]); in AppendTypeName() local
214 static std::string getShaderSamplerOrImageType (const tcu::TextureFormat& format, bool isSampler) in getShaderSamplerOrImageType()
3640 bool isSampler = IsSampler(type.getBasicType()); in declareUniform() local
430 glIsSamplerFunc isSampler; variable
237 …SamplerOrImageType (TextureFormat::ChannelType formatType, TextureType textureType, bool isSampler) in getShaderSamplerOrImageType()