Searched defs:program2 (Results 1 – 6 of 6) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cPostDepthCoverageTests.cpp | 161 ShaderProgram program2(gl, sources2); in iterate() local 386 ShaderProgram program2(gl, sources2); in iterate() local
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D | gl4cProgramInterfaceQueryTests.cpp | 2892 GLuint program2 = CreateProgram(VertexShader().c_str(), FragmentShader().c_str(), false); in Run() local 4807 GLuint program2 = CreateProgram(VertexShader2().c_str(), FragmentShader2().c_str(), false); in Run() local
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/external/fonttools/Lib/fontTools/cffLib/ |
D | specializer.py | 552 program2 = commandsToProgram(commands) variable
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 2040 char program2[1000]; in init_draw_stencil_pixels() local 2074 char program2[200]; in init_draw_depth_pixels() local
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cProgramInterfaceQueryTests.cpp | 2138 GLuint program2 = CreateProgram(VertexShader().c_str(), FragmentShader().c_str(), false); in Run() local 3359 GLuint program2 = CreateProgram(VertexShader2().c_str(), FragmentShader2().c_str(), false); in Run() local
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 390 …glu::ShaderProgram program2(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, … in use_program() local
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