Searched defs:shader_ids (Results 1 – 4 of 4) sorted by relevance
461 const glw::GLuint shader_ids[] = { fs_id, fs_depth_preview_id, vs_id }; in iterate() local
85 GLuint shader_ids[N_SHADER_STAGES] = { 0 }; in createAndBuildProgram() local
160 const glw::GLuint shader_ids[] = { m_fs_id, m_vs_id }; in initTest() local
1176 const glw::GLuint shader_ids[] = { run.tc_id, run.te_id }; in initRun() local