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Searched refs:FPMath (Results 1 – 4 of 4) sorted by relevance

/external/clang/include/clang/Basic/
DTargetOptions.h39 std::string FPMath; variable
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/AMDGPU/
DAMDGPUCodeGenPrepare.cpp420 MDNode *FPMath = FDiv.getMetadata(LLVMContext::MD_fpmath); in visitFDiv() local
421 if (!FPMath) in visitFDiv()
437 IRBuilder<> Builder(FDiv.getParent(), std::next(FDiv.getIterator()), FPMath); in visitFDiv()
/external/clang/lib/Basic/
DTargets.cpp2611 } FPMath = FP_Default; member in __anond4862fe70111::X86TargetInfo
2812 FPMath = FP_387; in setFPMath()
2816 FPMath = FP_SSE; in setFPMath()
3388 if ((FPMath == FP_SSE && SSELevel < SSE1) || in handleTargetFeatures()
3389 (FPMath == FP_387 && SSELevel >= SSE1)) { in handleTargetFeatures()
3391 (FPMath == FP_SSE ? "sse" : "387"); in handleTargetFeatures()
4585 } FPMath; member in __anond4862fe70111::ARMTargetInfo
4833 : TargetInfo(Triple), FPMath(FP_Default), IsAAPCS(true), LDREX(0), in ARMTargetInfo()
5031 if (!(FPU & NeonFPU) && FPMath == FP_Neon) { in handleTargetFeatures()
5036 if (FPMath == FP_Neon) in handleTargetFeatures()
[all …]
/external/clang/lib/Frontend/
DCompilerInvocation.cpp2300 Opts.FPMath = Args.getLastArgValue(OPT_mfpmath); in ParseTargetArgs()