Searched refs:GL_TIMEOUT_EXPIRED (Results 1 – 15 of 15) sorted by relevance
353 ret = GL_TIMEOUT_EXPIRED; in client_wait_sync()358 ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED; in client_wait_sync()
158 if (GL_TIMEOUT_EXPIRED == wait_result) in iterate()
224 case GL_TIMEOUT_EXPIRED: break; in iterate()
231 …case GL_TIMEOUT_EXPIRED: log << TestLog::Message << "// GL_TIMEOUT_EXPIRED" << TestLog::EndMessa… in iterate()
763 #define GL_TIMEOUT_EXPIRED 0x911B macro
956 #define GL_TIMEOUT_EXPIRED 0x911B macro
958 #define GL_TIMEOUT_EXPIRED 0x911B macro
1507 #define GL_TIMEOUT_EXPIRED 0x911B macro
4993 } while (glret == GL_TIMEOUT_EXPIRED); in wait_sync()7432 else if (glret == GL_TIMEOUT_EXPIRED) { in vrend_renderer_check_fences()
1576 #define GL_TIMEOUT_EXPIRED 0x911B macro
1463 #define GL_TIMEOUT_EXPIRED 0x911B macro