Searched refs:GR_GL_CLAMP_TO_EDGE (Results 1 – 8 of 8) sorted by relevance
/external/skia/gm/ |
D | rectangletexture.cpp | 91 GR_GL_CALL(gl, TexParameteri(kTarget, GR_GL_TEXTURE_WRAP_S, GR_GL_CLAMP_TO_EDGE)); in createRectangleTextureImg() 92 GR_GL_CALL(gl, TexParameteri(kTarget, GR_GL_TEXTURE_WRAP_T, GR_GL_CLAMP_TO_EDGE)); in createRectangleTextureImg()
|
/external/skqp/gm/ |
D | rectangletexture.cpp | 97 GR_GL_CALL(gl, TexParameteri(kTarget, GR_GL_TEXTURE_WRAP_S, GR_GL_CLAMP_TO_EDGE)); in createRectangleTextureImg() 98 GR_GL_CALL(gl, TexParameteri(kTarget, GR_GL_TEXTURE_WRAP_T, GR_GL_CLAMP_TO_EDGE)); in createRectangleTextureImg()
|
/external/skia/tools/gpu/gl/ |
D | GLTestContext.cpp | 340 GR_GL_CLAMP_TO_EDGE)); in createTextureRectangle() 342 GR_GL_CLAMP_TO_EDGE)); in createTextureRectangle()
|
/external/skqp/tools/gpu/gl/ |
D | GLTestContext.cpp | 340 GR_GL_CLAMP_TO_EDGE)); in createTextureRectangle() 342 GR_GL_CLAMP_TO_EDGE)); in createTextureRectangle()
|
/external/skqp/src/gpu/gl/ |
D | GrGLDefines.h | 670 #define GR_GL_CLAMP_TO_EDGE 0x812F macro
|
D | GrGLGpu.cpp | 208 case GrSamplerState::WrapMode::kClamp: return GR_GL_CLAMP_TO_EDGE; in wrap_mode_to_gl_wrap() 1529 params.fWrapS = GR_GL_CLAMP_TO_EDGE; in set_initial_texture_params() 1530 params.fWrapT = GR_GL_CLAMP_TO_EDGE; in set_initial_texture_params() 1666 GR_GL_CLAMP_TO_EDGE)); in getCompatibleStencilIndex() 1669 GR_GL_CLAMP_TO_EDGE)); in getCompatibleStencilIndex() 3958 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_WRAP_S, GR_GL_CLAMP_TO_EDGE)); in createTestingOnlyBackendTexture() 3959 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_WRAP_T, GR_GL_CLAMP_TO_EDGE)); in createTestingOnlyBackendTexture()
|
/external/skia/src/gpu/gl/ |
D | GrGLDefines.h | 670 #define GR_GL_CLAMP_TO_EDGE 0x812F macro
|
D | GrGLGpu.cpp | 253 case GrSamplerState::WrapMode::kClamp: return GR_GL_CLAMP_TO_EDGE; in wrap_mode_to_gl_wrap() 1564 params.fWrapS = GR_GL_CLAMP_TO_EDGE; in set_initial_texture_params() 1565 params.fWrapT = GR_GL_CLAMP_TO_EDGE; in set_initial_texture_params() 1700 GR_GL_CLAMP_TO_EDGE)); in getCompatibleStencilIndex() 1703 GR_GL_CLAMP_TO_EDGE)); in getCompatibleStencilIndex() 3999 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_WRAP_S, GR_GL_CLAMP_TO_EDGE)); in createTestingOnlyBackendTexture() 4000 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_WRAP_T, GR_GL_CLAMP_TO_EDGE)); in createTestingOnlyBackendTexture()
|