Searched refs:GR_GL_TEXTURE_RECTANGLE (Results 1 – 17 of 17) sorted by relevance
/external/skia/tools/gpu/gl/ |
D | GLTestContext.cpp | 334 GR_GL_CALL(fGL.get(), BindTexture(GR_GL_TEXTURE_RECTANGLE, id)); in createTextureRectangle() 335 GR_GL_CALL(fGL.get(), TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MAG_FILTER, in createTextureRectangle() 337 GR_GL_CALL(fGL.get(), TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FILTER, in createTextureRectangle() 339 GR_GL_CALL(fGL.get(), TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, in createTextureRectangle() 341 GR_GL_CALL(fGL.get(), TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, in createTextureRectangle() 343 GR_GL_CALL(fGL.get(), TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width, height, 0, in createTextureRectangle()
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/external/skqp/tools/gpu/gl/ |
D | GLTestContext.cpp | 334 GR_GL_CALL(fGL.get(), BindTexture(GR_GL_TEXTURE_RECTANGLE, id)); in createTextureRectangle() 335 GR_GL_CALL(fGL.get(), TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MAG_FILTER, in createTextureRectangle() 337 GR_GL_CALL(fGL.get(), TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FILTER, in createTextureRectangle() 339 GR_GL_CALL(fGL.get(), TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, in createTextureRectangle() 341 GR_GL_CALL(fGL.get(), TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, in createTextureRectangle() 343 GR_GL_CALL(fGL.get(), TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width, height, 0, in createTextureRectangle()
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/external/skia/src/gpu/gl/ |
D | GrGLTexture.cpp | 22 case GR_GL_TEXTURE_RECTANGLE: in TextureTypeFromTarget() 36 return GR_GL_TEXTURE_RECTANGLE; in target_from_texture_type()
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D | GrGLDefines.h | 1036 #define GR_GL_TEXTURE_RECTANGLE 0x84F5 macro
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D | GrGLGpu.cpp | 192 case GR_GL_TEXTURE_RECTANGLE: in gl_target_to_binding_index() 665 } else if (GR_GL_TEXTURE_RECTANGLE == idDesc->fInfo.fTarget) { in check_backend_texture() 788 if (GR_GL_TEXTURE_RECTANGLE != info.fTarget && in onWrapBackendTextureAsRenderTarget() 3092 static constexpr GrGLenum kTargets[] = {GR_GL_TEXTURE_2D, GR_GL_TEXTURE_RECTANGLE, in onResetTextureBindings()
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/external/skqp/src/gpu/gl/ |
D | GrGLTexture.cpp | 22 case GR_GL_TEXTURE_RECTANGLE: in TextureTypeFromTarget() 36 return GR_GL_TEXTURE_RECTANGLE; in target_from_texture_type()
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D | GrGLDefines.h | 1043 #define GR_GL_TEXTURE_RECTANGLE 0x84F5 macro
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D | GrGLGpu.cpp | 629 } else if (GR_GL_TEXTURE_RECTANGLE == idDesc->fInfo.fTarget) { in check_backend_texture() 752 if (GR_GL_TEXTURE_RECTANGLE != info.fTarget && in onWrapBackendTextureAsRenderTarget()
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/external/skia/tests/ |
D | TextureBindingsResetTest.cpp | 33 targets.push_back({GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_BINDING_RECTANGLE}); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 141 info.fTarget = GR_GL_TEXTURE_RECTANGLE; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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D | RectangleTextureTest.cpp | 125 rectangleInfo.fTarget = GR_GL_TEXTURE_RECTANGLE; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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D | DeferredDisplayListTest.cpp | 770 for (GrGLenum target : { GR_GL_TEXTURE_EXTERNAL, GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_2D } ) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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/external/skqp/src/gpu/ |
D | GrBackendSurface.cpp | 31 case GR_GL_TEXTURE_RECTANGLE: in GrBackendFormat() 52 static constexpr GrGLenum kRect = GR_GL_TEXTURE_RECTANGLE; in getGLTarget()
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/external/skia/src/gpu/ |
D | GrBackendSurface.cpp | 31 case GR_GL_TEXTURE_RECTANGLE: in GrBackendFormat() 52 static constexpr GrGLenum kRect = GR_GL_TEXTURE_RECTANGLE; in getGLTarget()
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/external/skqp/tests/ |
D | RectangleTextureTest.cpp | 125 rectangleInfo.fTarget = GR_GL_TEXTURE_RECTANGLE; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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D | DeferredDisplayListTest.cpp | 980 for (GrGLenum target : { GR_GL_TEXTURE_EXTERNAL, GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_2D } ) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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/external/skia/gm/ |
D | rectangletexture.cpp | 85 static constexpr GrGLenum kTarget = GR_GL_TEXTURE_RECTANGLE; in createRectangleTextureImg()
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/external/skqp/gm/ |
D | rectangletexture.cpp | 91 static constexpr GrGLenum kTarget = GR_GL_TEXTURE_RECTANGLE; in createRectangleTextureImg()
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