Searched refs:GetFramebufferState (Results 1 – 3 of 3) sorted by relevance
661 FRAMEBUFFER_STATE *CoreChecks::GetFramebufferState(VkFramebuffer framebuffer) { in GetFramebufferState() function in CoreChecks2056 base_ptr = GetFramebufferState(reinterpret_cast<VkFramebuffer &>(object_struct.handle)); in GetStateStructPtrFromObject()2153 auto fb_state = GetFramebufferState(framebuffer); in ResetCommandBufferState()4945 FRAMEBUFFER_STATE *framebuffer_state = GetFramebufferState(framebuffer); in PreCallValidateDestroyFramebuffer()4959 FRAMEBUFFER_STATE *framebuffer_state = GetFramebufferState(framebuffer); in PreCallRecordDestroyFramebuffer()6267 auto framebuffer = GetFramebufferState(pInfo->framebuffer); in PreCallValidateBeginCommandBuffer()6337 auto framebuffer = GetFramebufferState(pInfo->framebuffer); in PreCallRecordBeginCommandBuffer()7688 const auto &fb_state = GetFramebufferState(framebuffer); in ValidateImageBarrierImage()10165 …const safe_VkFramebufferCreateInfo *pFramebufferInfo = &GetFramebufferState(pRenderPassBegin->fram… in VerifyRenderAreaBounds()10200 …auto framebuffer = pRenderPassBegin ? GetFramebufferState(pRenderPassBegin->framebuffer) : nullptr; in ValidateCmdBeginRenderPass()[all …]
2821 auto framebuffer = GetFramebufferState(cb_node->activeFramebuffer); in PreCallValidateCmdClearAttachments()2903 FRAMEBUFFER_STATE *framebuffer = device_data->GetFramebufferState(fb); in PreCallValidateCmdClearAttachments()
262 FRAMEBUFFER_STATE* GetFramebufferState(VkFramebuffer framebuffer);