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Searched refs:LaneCount (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86InterleavedAccess.cpp436 int LaneCount = std::max(VectorSize / 128, 1); in createShuffleStride() local
437 for (int Lane = 0; Lane < LaneCount; Lane++) in createShuffleStride()
438 for (int i = 0, LaneSize = VF / LaneCount; i != LaneSize; ++i) in createShuffleStride()
DX86ISelLowering.cpp13077 int LaneCount = VT.getSizeInBits() / 128; in lowerVectorShuffleAsSplitOrBlend() local
13078 int LaneSize = Size / LaneCount; in lowerVectorShuffleAsSplitOrBlend()
13080 LaneInputs[0].resize(LaneCount, false); in lowerVectorShuffleAsSplitOrBlend()
13081 LaneInputs[1].resize(LaneCount, false); in lowerVectorShuffleAsSplitOrBlend()
/external/v8/src/arm64/
Dassembler-arm64.h376 int LaneCount() const { return lane_count_; } in LaneCount() function
2982 switch (vd.LaneCount()) { in VFormat()
2994 switch (vd.LaneCount()) { in VFormat()
3012 if (vd.LaneCount() == 1) { in FPFormat()
3019 if (vd.LaneCount() == 2) { in FPFormat()
3025 DCHECK((vd.LaneCount() == 4) && vd.Is128Bits()); in FPFormat()
3032 switch (vd.LaneCount()) { in LSVFormat()
3046 switch (vd.LaneCount()) { in LSVFormat()
Dassembler-arm64.cc2665 offset = (offset / vt.LaneCount()) * 1; in LoadStoreStructVerify()
2677 offset = (offset / vt.LaneCount()) * 2; in LoadStoreStructVerify()
2689 offset = (offset / vt.LaneCount()) * 3; in LoadStoreStructVerify()
2701 offset = (offset / vt.LaneCount()) * 4; in LoadStoreStructVerify()
3864 DCHECK((0 <= index) && (index < vd.LaneCount())); in ext()