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Searched refs:OPCODE_FLOOR (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Pipeline/
DShader.hpp162 OPCODE_FLOOR, enumerator
DShader.cpp945 case OPCODE_FLOOR: return "floor"; in operationString()
DVertexProgram.cpp186 case Shader::OPCODE_FLOOR: floor(d, s0); break; in program()
DPixelProgram.cpp198 case Shader::OPCODE_FLOOR: floor(d, s0); break; in applyShader()
/external/swiftshader/src/Shader/
DShader.hpp162 OPCODE_FLOOR, enumerator
DShader.cpp945 case OPCODE_FLOOR: return "floor"; in operationString()
DVertexProgram.cpp193 case Shader::OPCODE_FLOOR: floor(d, s0); break; in program()
DPixelProgram.cpp198 case Shader::OPCODE_FLOOR: floor(d, s0); break; in applyShader()
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp1170 …case EOpFloor: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOOR, result, arg); brea… in visitUnary()