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Searched refs:PathProcVarying (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLProgramDataManager.h98 struct PathProcVarying { struct
110 SkTArray<PathProcVarying, true> fPathProcVaryings; argument
DGrGLProgramDataManager.cpp41 PathProcVarying& pathProcVarying = fPathProcVaryings[i]; in GrGLProgramDataManager()
305 const PathProcVarying& fragmentInput = fPathProcVaryings[u.toIndex()]; in setPathFragmentInputTransform()
/external/skqp/src/gpu/gl/
DGrGLProgramDataManager.h98 struct PathProcVarying { struct
110 SkTArray<PathProcVarying, true> fPathProcVaryings; argument
DGrGLProgramDataManager.cpp41 PathProcVarying& pathProcVarying = fPathProcVaryings[i]; in GrGLProgramDataManager()
305 const PathProcVarying& fragmentInput = fPathProcVaryings[u.toIndex()]; in setPathFragmentInputTransform()