Searched refs:ResumeSwitch (Results 1 – 3 of 3) sorted by relevance
84 SwitchInst *ResumeSwitch; member
100 Shape.ResumeSwitch = Switch; in createResumeEntryBlock()288 auto *Switch = cast<SwitchInst>(VMap[Shape.ResumeSwitch]); in createClone()309 auto *Switch = cast<SwitchInst>(VMap[Shape.ResumeSwitch]); in createClone()
220 Shape.ResumeSwitch = nullptr; in clear()