Searched refs:SHADER_BUFFER_SIZE (Results 1 – 1 of 1) sorted by relevance
40 static const vk::VkDeviceSize SHADER_BUFFER_SIZE = 4096ull; // min(maxUniformBufferRange, maxImageD… variable1105 << " uint tempBuffer["<<SHADER_BUFFER_SIZE/4ull<<"];\n" in initFrameBufferPrograms()1146 << " uint tempBuffer["<<SHADER_BUFFER_SIZE/4ull<<"];\n" in initFrameBufferPrograms()1187 << " uint tempBuffer["<<SHADER_BUFFER_SIZE/4ull<<"];\n" in initFrameBufferPrograms()1244 << " uint tempBuffer["<<SHADER_BUFFER_SIZE/4ull<<"];\n" in initFrameBufferPrograms()1288 << " uint tempBuffer["<<SHADER_BUFFER_SIZE/4ull<<"];\n" in initFrameBufferPrograms()1888 inputDatas[0].numElements = SHADER_BUFFER_SIZE/4ull; in noSSBOtest()1900 inputDatas[2].numElements = SHADER_BUFFER_SIZE; in noSSBOtest()1987 inputDatas[0].numElements = SHADER_BUFFER_SIZE; in test()1997 inputDatas[2].numElements = SHADER_BUFFER_SIZE; in test()[all …]