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Searched refs:SHADER_REQ_CUBE_ARRAY (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c45 #define SHADER_REQ_CUBE_ARRAY (1 << 1) macro
227 { SHADER_REQ_CUBE_ARRAY, "GL_ARB_texture_cube_map_array" },
540 ctx->shader_req_bits |= SHADER_REQ_CUBE_ARRAY; in add_images()
1764 ctx->shader_req_bits |= SHADER_REQ_CUBE_ARRAY; in set_texture_reqs()