Searched refs:SHADER_REQ_SAMPLER_MS (Results 1 – 1 of 1) sorted by relevance
47 #define SHADER_REQ_SAMPLER_MS (1 << 3) macro229 { SHADER_REQ_SAMPLER_MS, "GL_ARB_texture_multisample" },543 ctx->shader_req_bits |= SHADER_REQ_SAMPLER_MS; in add_images()1768 ctx->shader_req_bits |= SHADER_REQ_SAMPLER_MS; in set_texture_reqs()3997 if (ctx->shader_req_bits & SHADER_REQ_SAMPLER_MS) in emit_header()