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Searched refs:SWIZZLE_BLUE (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.hpp134 SWIZZLE_BLUE, enumerator
DSampler.cpp68 swizzleB = SWIZZLE_BLUE; in Sampler()
/external/swiftshader/src/Device/
DSampler.hpp134 SWIZZLE_BLUE, enumerator
DSampler.cpp67 swizzleB = SWIZZLE_BLUE; in Sampler()
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp28 case sw::SWIZZLE_BLUE: s = c.z; break; in applySwizzle()
42 case sw::SWIZZLE_BLUE: f = c.z; break; in applySwizzle()
215 (state.swizzleB != SWIZZLE_BLUE) || in sampleTexture()
397 (state.swizzleB != SWIZZLE_BLUE) || in sampleTexture()
/external/swiftshader/src/Shader/
DSamplerCore.cpp28 case sw::SWIZZLE_BLUE: s = c.z; break; in applySwizzle()
42 case sw::SWIZZLE_BLUE: f = c.z; break; in applySwizzle()
260 (state.swizzleB != SWIZZLE_BLUE) || in sampleTexture()
488 (state.swizzleB != SWIZZLE_BLUE) || in sampleTexture()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp2216 case GL_BLUE: return sw::SWIZZLE_BLUE; in ConvertSwizzleType()