Searched refs:S_028D10_FORCE_SHADER_Z_ORDER (Results 1 – 2 of 2) sorted by relevance
816 #define S_028D10_FORCE_SHADER_Z_ORDER(x) (((unsigned)(x) & 0x1) << 6) macro1841 #define S_028D10_FORCE_SHADER_Z_ORDER(x) (((unsigned)(x) & 0x1) << 6) macro
1605 db_render_override |= S_028D10_FORCE_SHADER_Z_ORDER(1); in r600_emit_db_misc_state()