Searched refs:SkFractionalIntToInt (Results 1 – 6 of 6) sorted by relevance
49 if ((uint64_t)SkFractionalIntToInt(fx) <= maxX && in Clamp_S32_opaque_D32_nofilter_DX_shaderproc()50 (uint64_t)SkFractionalIntToInt(fx + dx * (count - 1)) <= maxX) in Clamp_S32_opaque_D32_nofilter_DX_shaderproc()54 SkPMColor src0 = src[SkFractionalIntToInt(fx)]; fx += dx; in Clamp_S32_opaque_D32_nofilter_DX_shaderproc()55 SkPMColor src1 = src[SkFractionalIntToInt(fx)]; fx += dx; in Clamp_S32_opaque_D32_nofilter_DX_shaderproc()56 SkPMColor src2 = src[SkFractionalIntToInt(fx)]; fx += dx; in Clamp_S32_opaque_D32_nofilter_DX_shaderproc()57 SkPMColor src3 = src[SkFractionalIntToInt(fx)]; fx += dx; in Clamp_S32_opaque_D32_nofilter_DX_shaderproc()65 unsigned index = SkFractionalIntToInt(fx); in Clamp_S32_opaque_D32_nofilter_DX_shaderproc()72 dst[i] = src[SkClampMax(SkFractionalIntToInt(fx), maxX)]; in Clamp_S32_opaque_D32_nofilter_DX_shaderproc()436 yTemp = SkFractionalIntToInt(mapper.fractionalIntY() * s.fPixmap.height()); in S32_D32_constX_shaderproc()466 iY2 = SkFractionalIntToInt(mapper.fractionalIntY() * s.fPixmap.height()); in S32_D32_constX_shaderproc()
27 #define SkFractionalIntToInt(x) SkFixed3232ToInt(x) macro210 int intX() const { return SkFractionalIntToInt(fX); } in intX()211 int intY() const { return SkFractionalIntToInt(fY); } in intY()
168 (unsigned)SkFractionalIntToInt(fx ) < maxX && in filter_scale()169 (unsigned)SkFractionalIntToInt(fx + dx*(count-1)) < maxX) { in filter_scale()