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Searched refs:SpillAreaAlignmentBytes (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceTargetLowering.cpp781 uint32_t *SpillAreaAlignmentBytes, uint32_t *LocalsSlotsAlignmentBytes, in getVarStackSlotParams() argument
852 if (!*SpillAreaAlignmentBytes) in getVarStackSlotParams()
853 *SpillAreaAlignmentBytes = Increment; in getVarStackSlotParams()
875 uint32_t SpillAreaAlignmentBytes, in alignStackSpillAreas() argument
880 if (SpillAreaAlignmentBytes) { in alignStackSpillAreas()
883 Utils::applyAlignment(PaddingStart, SpillAreaAlignmentBytes); in alignStackSpillAreas()
DIceTargetLowering.h468 uint32_t *SpillAreaAlignmentBytes,
476 uint32_t SpillAreaAlignmentBytes,
DIceTargetLoweringMIPS32.cpp1544 uint32_t SpillAreaAlignmentBytes = 0; in addProlog() local
1558 &SpillAreaSizeBytes, &SpillAreaAlignmentBytes, in addProlog()
1620 assert(SpillAreaAlignmentBytes <= MIPS32_STACK_ALIGNMENT_BYTES); in addProlog()
1622 assert(LocalsSlotsAlignmentBytes <= SpillAreaAlignmentBytes); in addProlog()
1625 alignStackSpillAreas(PreservedRegsSizeBytes, SpillAreaAlignmentBytes, in addProlog()
1740 << " spill area alignment = " << SpillAreaAlignmentBytes << " bytes\n" in addProlog()
DIceTargetLoweringARM32.cpp1490 uint32_t SpillAreaAlignmentBytes = 0; in addProlog() local
1504 &SpillAreaSizeBytes, &SpillAreaAlignmentBytes, in addProlog()
1597 assert(SpillAreaAlignmentBytes <= ARM32_STACK_ALIGNMENT_BYTES); in addProlog()
1598 assert(LocalsSlotsAlignmentBytes <= SpillAreaAlignmentBytes); in addProlog()
1601 alignStackSpillAreas(PreservedRegsSizeBytes, SpillAreaAlignmentBytes, in addProlog()
1690 << " spill area alignment = " << SpillAreaAlignmentBytes << " bytes\n" in addProlog()
DIceTargetLoweringX86BaseImpl.h1057 uint32_t SpillAreaAlignmentBytes = 0;
1076 &SpillAreaSizeBytes, &SpillAreaAlignmentBytes,
1112 assert(LocalsSlotsAlignmentBytes <= SpillAreaAlignmentBytes);
1116 SpillAreaAlignmentBytes, GlobalsSize,
1139 std::max<size_t>(RequiredStackAlignment, SpillAreaAlignmentBytes);
1264 << " spill area alignment = " << SpillAreaAlignmentBytes << " bytes\n"