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Searched refs:SpvBuiltInObjectRayDirectionNV (Results 1 – 4 of 4) sorted by relevance

/external/deqp-deps/SPIRV-Headers/include/spirv/unified1/
Dspirv.h536 SpvBuiltInObjectRayDirectionNV = 5324, enumerator
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/unified1/
Dspirv.h542 SpvBuiltInObjectRayDirectionNV = 5324, enumerator
/external/swiftshader/third_party/SPIRV-Tools/source/val/
Dvalidate_builtins.cpp2560 case SpvBuiltInObjectRayDirectionNV: in ValidateSingleBuiltInAtDefinition()
/external/deqp-deps/SPIRV-Tools/source/val/
Dvalidate_builtins.cpp2560 case SpvBuiltInObjectRayDirectionNV: in ValidateSingleBuiltInAtDefinition()