Searched refs:USAGE_PSIZE (Results 1 – 7 of 7) sorted by relevance
/external/swiftshader/src/Pipeline/ |
D | VertexShader.cpp | 182 setOutput(ptSizeReg, 4, sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0)); in setPointSizeRegister() 252 output[Pts][1] = Semantic(Shader::USAGE_PSIZE, 0); in analyzeOutput() 308 if(usage == Shader::USAGE_PSIZE && usageIndex == 0) in analyzeOutput()
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D | Shader.hpp | 311 USAGE_PSIZE = 4, enumerator
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D | Shader.cpp | 269 case USAGE_PSIZE: instructionString += "_psize"; break; in string()
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/external/swiftshader/src/Shader/ |
D | VertexShader.cpp | 182 setOutput(ptSizeReg, 4, sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0)); in setPointSizeRegister() 252 output[Pts][1] = Semantic(Shader::USAGE_PSIZE, 0); in analyzeOutput() 308 if(usage == Shader::USAGE_PSIZE && usageIndex == 0) in analyzeOutput()
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D | Shader.hpp | 312 USAGE_PSIZE = 4, enumerator
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D | Shader.cpp | 269 case USAGE_PSIZE: instructionString += "_psize"; break; in string()
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D | VertexProgram.cpp | 624 case Shader::USAGE_PSIZE: in passThrough()
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