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Searched refs:ValidatePrimaryCommandBuffer (Results 1 – 2 of 2) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.cpp10152 bool CoreChecks::ValidatePrimaryCommandBuffer(const layer_data *dev_data, const GLOBAL_CB_NODE *pCB… in ValidatePrimaryCommandBuffer() function in CoreChecks
10275 skip |= ValidatePrimaryCommandBuffer(device_data, cb_state, function_name, vuid); in ValidateCmdBeginRenderPass()
10346 skip |= ValidatePrimaryCommandBuffer(device_data, cb_state, function_name, vuid); in ValidateCmdNextSubpass()
10417 skip |= ValidatePrimaryCommandBuffer(device_data, cb_state, function_name, vuid); in ValidateCmdEndRenderPass()
10664 …skip |= ValidatePrimaryCommandBuffer(device_data, cb_state, "vkCmdExecuteCommands()", "VUID-vkCmdE… in PreCallValidateCmdExecuteCommands()
Dcore_validation.h403 …bool ValidatePrimaryCommandBuffer(const layer_data* dev_data, const GLOBAL_CB_NODE* pCB, char cons…