Searched refs:_shader (Results 1 – 9 of 9) sorted by relevance
/external/skqp/experimental/canvaskit/htmlcanvas/ |
D | pattern.js | 2 this._shader = null; 55 if (this._shader) { 56 this._shader.delete(); 57 this._shader = null; 64 this._shader = CanvasKit.MakeImageShader(this._image, this._tileX, this._tileY, 66 return this._shader;
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D | lineargradient.js | 3 this._shader = null; 45 if (this._shader) { 46 this._shader.delete(); 47 this._shader = null; 62 this._shader = CanvasKit.MakeLinearGradientShader([sx1, sy1], [sx2, sy2], 64 return this._shader;
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D | radialgradient.js | 6 this._shader = null; 48 if (this._shader) { 49 this._shader.delete(); 50 this._shader = null; 72 this._shader = CanvasKit.MakeTwoPointConicalGradientShader( 75 return this._shader;
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/external/skia/modules/canvaskit/htmlcanvas/ |
D | pattern.js | 2 this._shader = null; 55 if (this._shader) { 56 this._shader.delete(); 57 this._shader = null; 64 this._shader = CanvasKit.MakeImageShader(this._image, this._tileX, this._tileY, 66 return this._shader;
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D | lineargradient.js | 3 this._shader = null; 45 if (this._shader) { 46 this._shader.delete(); 47 this._shader = null; 62 this._shader = CanvasKit.MakeLinearGradientShader([sx1, sy1], [sx2, sy2], 64 return this._shader;
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D | radialgradient.js | 6 this._shader = null; 48 if (this._shader) { 49 this._shader.delete(); 50 this._shader = null; 72 this._shader = CanvasKit.MakeTwoPointConicalGradientShader( 75 return this._shader;
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/external/mesa3d/src/gallium/docs/source/cso/ |
D | shader.rst | 1 .. _shader:
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/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_state_common.c | 1614 r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \ 1615 if (unlikely(!rctx->x##_shader->current)) \ 1620 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \ 1621 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \ 1625 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \ 1626 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \ 1627 clip_so_current = rctx->sw##_shader->current; \ 1632 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \ 1633 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \ 1634 …update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader… [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cCommonBugsTests.cpp | 2765 struct _shader in runSeparateShaderTestMode() struct
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