Searched refs:attributeAliasing (Results 1 – 1 of 1) sorted by relevance
254 …Source (glu::RenderContext& renderCtx, const vector<Attribute>& attributes, bool attributeAliasing) in createVertexShaderSource() argument258 …const glu::GLSLVersion glslVersion = (attributeAliasing && glu::glslVersionIsES(contextGLSLVer… in createVertexShaderSource()276 string createFragmentShaderSource (glu::RenderContext& renderCtx, bool attributeAliasing) in createFragmentShaderSource() argument289 …const glu::GLSLVersion glslVersion = (attributeAliasing && glu::glslVersionIsES(contextGLSLVer… in createFragmentShaderSource()412 …rContext& renderCtx, deUint32 program, const vector<Attribute>& attributes, bool attributeAliasing) in createAndAttachShaders() argument415 … string vertexShaderSource = createVertexShaderSource(renderCtx, attributes, attributeAliasing); in createAndAttachShaders()416 const string fragmentShaderSource = createFragmentShaderSource(renderCtx, attributeAliasing); in createAndAttachShaders()