/external/skqp/gm/ |
D | perlinnoise.cpp | 47 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in test() argument 51 SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, in test() 53 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, in test() 121 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in install() argument 124 SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, in install() 126 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, in install()
|
/external/skia/gm/ |
D | perlinnoise.cpp | 47 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in test() argument 51 SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, in test() 53 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, in test() 121 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in install() argument 124 SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, in install() 126 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, in install()
|
/external/skqp/include/effects/ |
D | SkPerlinNoiseShader.h | 41 static sk_sp<SkShader> MakeFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY, 44 static sk_sp<SkShader> MakeTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY, 51 static sk_sp<SkShader> MakeImprovedNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
|
/external/skia/include/effects/ |
D | SkPerlinNoiseShader.h | 41 static sk_sp<SkShader> MakeFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY, 44 static sk_sp<SkShader> MakeTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY, 51 static sk_sp<SkShader> MakeImprovedNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
|
/external/skqp/src/shaders/ |
D | SkPerlinNoiseShader.cpp | 98 SkScalar baseFrequencyX, SkScalar baseFrequencyY, in PaintingData() 110 baseFrequencyY * SkScalarInvert(scale.height())); in PaintingData() 343 SkScalar baseFrequencyY, int numOctaves, SkScalar seed, 416 SkScalar baseFrequencyY, in SkPerlinNoiseShaderImpl() argument 422 , fBaseFrequencyY(baseFrequencyY) in SkPerlinNoiseShaderImpl() 820 SkScalar baseFrequencyY = d->fRandom->nextRangeScalar(0.01f, in TestCreate() local 824 SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, seed, in TestCreate() 826 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, seed, in TestCreate() 1237 SkScalar baseFrequencyY = d->fRandom->nextRangeScalar(0.01f, in TestCreate() local 1243 baseFrequencyY, in TestCreate() [all …]
|
/external/skia/src/shaders/ |
D | SkPerlinNoiseShader.cpp | 98 SkScalar baseFrequencyX, SkScalar baseFrequencyY, in PaintingData() 110 baseFrequencyY * SkScalarInvert(scale.height())); in PaintingData() 343 SkScalar baseFrequencyY, int numOctaves, SkScalar seed, 416 SkScalar baseFrequencyY, in SkPerlinNoiseShaderImpl() argument 422 , fBaseFrequencyY(baseFrequencyY) in SkPerlinNoiseShaderImpl() 821 SkScalar baseFrequencyY = d->fRandom->nextRangeScalar(0.01f, in TestCreate() local 825 SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, seed, in TestCreate() 827 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, seed, in TestCreate() 1238 SkScalar baseFrequencyY = d->fRandom->nextRangeScalar(0.01f, in TestCreate() local 1244 baseFrequencyY, in TestCreate() [all …]
|
/external/skqp/bench/ |
D | PerlinNoiseBench.cpp | 42 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in test() argument 45 paint.setShader(SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, in test()
|
/external/skia/bench/ |
D | PerlinNoiseBench.cpp | 42 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in test() argument 45 paint.setShader(SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, in test()
|
/external/skqp/fuzz/ |
D | FuzzCanvas.cpp | 347 SkScalar baseFrequencyX, baseFrequencyY, seed; in make_fuzz_shader() local 351 fuzz->next(&baseFrequencyX, &baseFrequencyY, &seed, &useTileSize, &turbulence); in make_fuzz_shader() 357 return SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, in make_fuzz_shader() 361 return SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, in make_fuzz_shader()
|
/external/skia/fuzz/ |
D | FuzzCanvas.cpp | 347 SkScalar baseFrequencyX, baseFrequencyY, seed; in make_fuzz_shader() local 351 fuzz->next(&baseFrequencyX, &baseFrequencyY, &seed, &useTileSize, &turbulence); in make_fuzz_shader() 357 return SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, in make_fuzz_shader() 361 return SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, in make_fuzz_shader()
|