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Searched refs:belong_to_loop1 (Results 1 – 2 of 2) sorted by relevance

/external/deqp-deps/SPIRV-Tools/source/opt/
Dregister_pressure.cpp449 auto belong_to_loop1 = [&moved_inst, &copied_inst, &loop](Instruction* insn) { in SimulateFission() local
462 belong_to_loop1); in SimulateFission()
486 belong_to_loop1); in SimulateFission()
492 l2_sim_result->live_in_.end(), belong_to_loop1); in SimulateFission()
516 live_inout->live_out_.end(), belong_to_loop1); in SimulateFission()
532 bool does_belong_to_loop1 = belong_to_loop1(&insn); in SimulateFission()
/external/swiftshader/third_party/SPIRV-Tools/source/opt/
Dregister_pressure.cpp449 auto belong_to_loop1 = [&moved_inst, &copied_inst, &loop](Instruction* insn) { in SimulateFission() local
462 belong_to_loop1); in SimulateFission()
486 belong_to_loop1); in SimulateFission()
492 l2_sim_result->live_in_.end(), belong_to_loop1); in SimulateFission()
516 live_inout->live_out_.end(), belong_to_loop1); in SimulateFission()
532 bool does_belong_to_loop1 = belong_to_loop1(&insn); in SimulateFission()