Searched refs:buffer32 (Results 1 – 2 of 2) sorted by relevance
260 uint32 buffer32; in RenderMap() local261 stream_->ReadVarint32(&buffer32); // message length in RenderMap()262 int old_limit = stream_->PushLimit(buffer32); in RenderMap()392 uint32 buffer32 = 0; // default value of Float wrapper value in RenderFloat() local394 os->stream_->ReadLittleEndian32(&buffer32); in RenderFloat()397 ow->RenderFloat(field_name, bit_cast<float>(buffer32)); in RenderFloat()434 uint32 buffer32 = 0; // default value of Int32 wrapper value in RenderInt32() local436 os->stream_->ReadVarint32(&buffer32); in RenderInt32()439 ow->RenderInt32(field_name, bit_cast<int32>(buffer32)); in RenderInt32()448 uint32 buffer32 = 0; // default value of UInt32 wrapper value in RenderUInt32() local[all …]
186 uint32 buffer32; in ParseFloatList() local187 if (!stream.ReadLittleEndian32(&buffer32)) return false; in ParseFloatList()188 float_list->push_back(absl::bit_cast<float>(buffer32)); in ParseFloatList()196 uint32 buffer32; in ParseFloatList() local197 if (!stream.ReadLittleEndian32(&buffer32)) return false; in ParseFloatList()198 float_list->push_back(absl::bit_cast<float>(buffer32)); in ParseFloatList()1635 uint32 buffer32; in ParseFloatFeature() local1636 if (!stream->ReadLittleEndian32(&buffer32)) { in ParseFloatFeature()1640 *out++ = absl::bit_cast<float>(buffer32); in ParseFloatFeature()1647 uint32 buffer32; in ParseFloatFeature() local[all …]