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Searched refs:checkBinding (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cMultiBindTests.cpp1402 void checkBinding(deqp::Context& context, GLenum pname, GLuint index, const std::string& target_nam… in checkBinding() function
2440 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]); in iterate()
2458 checkBinding(m_context, pname_binding, j, target_name, 0); in iterate()
2463 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]); in iterate()
2471 checkBinding(m_context, pname_binding, j, target_name, 0); in iterate()
2503 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]); in iterate()
2514 checkBinding(m_context, pname_binding, 0, target_name, buffer[0].m_id); in iterate()
2524 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]); in iterate()
2612 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]); in iterate()
2630 checkBinding(m_context, pname_binding, j, target_name, 0); in iterate()
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Dgl4cShadingLanguage420PackTests.hpp1600 void checkBinding(Utils::program& program, glw::GLuint index, glw::GLint expected_binding);
1901 void checkBinding(Utils::program& program, glw::GLuint index, glw::GLint expected_binding);
2178 void checkBinding(Utils::program& program, glw::GLuint index, glw::GLint expected_binding);
Dgl4cShadingLanguage420PackTests.cpp8822 checkBinding(program, i, i + 2); in prepareUniforms()
8853 void BindingUniformBlockArrayTest::checkBinding(Utils::program& program, glw::GLuint index, glw::GL… in checkBinding() function in gl4cts::GLSL420Pack::BindingUniformBlockArrayTest
10817 checkBinding(program, i, expected_binding); in prepareUniforms()
10856 void BindingSamplerArrayTest::checkBinding(Utils::program& program, GLuint index, GLint expected_bi… in checkBinding() function in gl4cts::GLSL420Pack::BindingSamplerArrayTest
12629 checkBinding(program, i, expected_binding); in prepareUniforms()
12658 void BindingImageArrayTest::checkBinding(Utils::program& program, GLuint index, GLint expected_bind… in checkBinding() function in gl4cts::GLSL420Pack::BindingImageArrayTest