Home
last modified time | relevance | path

Searched refs:culled_ratio (Results 1 – 2 of 2) sorted by relevance

/external/autotest/client/deps/glbench/src/
Dutils.cc253 int culled_ratio) { in CreateMesh() argument
272 bool flag = rand() < culled_ratio; in CreateMesh()
Dutils.h89 int culled_ratio);