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Searched refs:currentDpy (Results 1 – 18 of 18) sorted by relevance

/external/mesa3d/src/glx/
Drender2.c62 if (!gc->currentDpy) in __indirect_glMap1d()
129 if (!gc->currentDpy) in __indirect_glMap1f()
193 if (!gc->currentDpy) in __indirect_glMap2d()
271 if (!gc->currentDpy) in __indirect_glMap2f()
333 if (!gc->currentDpy) in __indirect_glEnable()
362 if (!gc->currentDpy) in __indirect_glDisable()
Dindirect_vertex_program.c69 Display *const dpy = gc->currentDpy; in get_parameter()
183 Display *const dpy = gc->currentDpy; in get_vertex_attrib()
199 Display *const dpy = gc->currentDpy; in __indirect_glGetVertexAttribiv()
233 Display *const dpy = gc->currentDpy; in __indirect_glGetVertexAttribfv()
267 Display *const dpy = gc->currentDpy; in __indirect_glGetVertexAttribdv()
Dindirect_texture_compression.c85 if (gc->currentDpy == NULL) { in CompressedTexImage1D2D()
146 if (gc->currentDpy == NULL) { in CompressedTexSubImage1D2D()
228 if (gc->currentDpy == NULL) { in __indirect_glCompressedTexImage3D()
303 if (gc->currentDpy == NULL) { in __indirect_glCompressedTexSubImage3D()
Dpixelstore.c53 Display *const dpy = gc->currentDpy; in send_PixelStore()
73 Display *dpy = gc->currentDpy; in __indirect_glPixelStoref()
223 Display *dpy = gc->currentDpy; in __indirect_glPixelStorei()
Dglxcmds.c463 if (gc->currentDpy) { in glXDestroyContext()
593 if (source == gc && dpy == gc->currentDpy) { in glXCopyContext()
855 if ((gc != &dummyContext) && (dpy == gc->currentDpy) && in glXSwapBuffers()
1387 return gc->currentDpy; in glXGetCurrentDisplay()
1578 if (gc->currentDpy) { in glXFreeContextEXT()
1743 psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); in __glXSwapIntervalSGI()
1749 GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable); in __glXSwapIntervalSGI()
1759 dpy = gc->currentDpy; in __glXSwapIntervalSGI()
1796 psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); in __glXSwapIntervalMESA()
1799 GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable); in __glXSwapIntervalMESA()
[all …]
Dglxcurrent.c200 oldGC->currentDpy = 0; in MakeContextCurrent()
222 gc->currentDpy = dpy; in MakeContextCurrent()
Dindirect_glx.c181 Display *dpy = gc->currentDpy; in indirect_wait_gl()
200 Display *dpy = gc->currentDpy; in indirect_wait_x()
219 Display *dpy = gc->currentDpy; in indirect_use_x_font()
Dsingle2.c646 Display *dpy = gc->currentDpy; in __indirect_glGetString()
838 Display *dpy = gc->currentDpy; in __indirect_glGetPointerv()
885 Display *const dpy = gc->currentDpy; in __indirect_glAreTexturesResident()
926 Display *const dpy = gc->currentDpy; in glAreTexturesResidentEXT()
Dglxext.c239 if (priv->dpy == gc->currentDpy) { in glx_display_free()
985 if (gc->currentDpy) { in __glXSetupForCommand()
989 if (gc->currentDpy == dpy) { in __glXSetupForCommand()
1022 Display *const dpy = ctx->currentDpy; in __glXFlushRenderBuffer()
1057 Display *dpy = gc->currentDpy; in __glXSendLargeChunk()
Dxfont.c237 dpy = CC->currentDpy; in DRI_glXUseXFont()
241 glxdraw = GetGLXDRIDrawable(CC->currentDpy, CC->currentDrawable); in DRI_glXUseXFont()
Dpacksingle.h55 Display *dpy = gc->currentDpy; \
Drenderpix.c136 if (!gc->currentDpy) in __indirect_glSeparableFilter2D()
Dsinglepix.c128 Display *const dpy = gc->currentDpy; in gl_dispatch_stub_GetSeparableFilterEXT()
Ddri3_glx.c445 GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable); in dri3_wait_x()
455 GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable); in dri3_wait_gl()
Dglxclient.h362 Display *currentDpy; member
Ddri2_glx.c645 GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable); in dri2_wait_x()
657 GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable); in dri2_wait_gl()
Dglx_pbuffer.c331 if (pdraw == NULL || gc == &dummyContext || gc->currentDpy != dpy || in __glXGetDrawableAttribute()
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
Dglx_api.c92 Display *currentDpy; member
1142 glxCtx->currentDpy = dpy; in create_context()
1247 ctx->currentDpy = dpy; in glXMakeContextCurrent()
1296 return glxCtx ? glxCtx->currentDpy : NULL; in glXGetCurrentDisplay()