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Searched refs:deserialize_glsl_program (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dserialize.h43 deserialize_glsl_program(struct blob_reader *blob, struct gl_context *ctx,
Dshader_cache.cpp231 bool deserialized = deserialize_glsl_program(&metadata, ctx, prog); in shader_cache_read_program_metadata()
Dserialize.cpp1213 deserialize_glsl_program(struct blob_reader *blob, struct gl_context *ctx, in deserialize_glsl_program() function
/external/mesa3d/src/mesa/main/
Dprogram_binary.c197 if (!deserialize_glsl_program(blob, ctx, sh_prog)) in read_program_payload()