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Searched refs:evalSwitchUniform (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderSwitchTests.cpp76 static void evalSwitchUniform (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.s… in evalSwitchUniform() function
152 type == SWITCHTYPE_UNIFORM ? evalSwitchUniform : in makeSwitchCase()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderSwitchTests.cpp93 static void evalSwitchUniform (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.s… in evalSwitchUniform() function
169 type == SWITCHTYPE_UNIFORM ? evalSwitchUniform : in makeSwitchCase()
/external/deqp/external/openglcts/modules/common/
DglcShaderSwitchTests.cpp72 static void evalSwitchUniform(ShaderEvalContext& evalCtx) in evalSwitchUniform() function
166 evalSwitchUniform : in makeSwitchCase()