Searched refs:evalTexture2DGradOffset (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 383 static void evalTexture2DGradOffset (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.co… in evalTexture2DGradOffset() function 1844 …3( 0.0f, 0.0f, 0.0f), true, IVec3(-8, 7, 0), tex2DMipmapFixed, evalTexture2DGradOffset, BOTH), in init() 1845 …3( 0.0f, 0.0f, 0.0f), true, IVec3(7, -8, 0), tex2DMipmapFloat, evalTexture2DGradOffset, BOTH), in init() 1846 …c3(-0.2f, 0.0f, 0.0f), true, IVec3(-8, 7, 0), tex2DMipmapInt, evalTexture2DGradOffset, BOTH), in init() 1847 …c3( 0.0f, 0.2f, 0.0f), true, IVec3(7, -8, 0), tex2DMipmapUint, evalTexture2DGradOffset, BOTH), in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 598 static void evalTexture2DGradOffset (ShaderEvalContext& c, const TexLookupParams& p) { c.color =… in evalTexture2DGradOffset() function 4077 …3( 0.0f, 0.0f, 0.0f), true, IVec3(-8, 7, 0), tex2DMipmapFixed, evalTexture2DGradOffset, BOTH), in init() 4078 …3( 0.0f, 0.0f, 0.0f), true, IVec3(7, -8, 0), tex2DMipmapFloat, evalTexture2DGradOffset, BOTH), in init() 4079 …c3(-0.2f, 0.0f, 0.0f), true, IVec3(-8, 7, 0), tex2DMipmapInt, evalTexture2DGradOffset, BOTH), in init() 4080 …c3( 0.0f, 0.2f, 0.0f), true, IVec3(7, -8, 0), tex2DMipmapUint, evalTexture2DGradOffset, BOTH), in init()
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