Searched refs:evalTexture2DShadowProjGrad (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 390 static void evalTexture2DShadowProjGrad (gls::ShaderEvalContext& c, const TexLookupParams&) { c… in evalTexture2DShadowProjGrad() function 1889 …ec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex2DMipmapShadow, evalTexture2DShadowProjGrad, VERTEX… in init() 1890 …ec3( 0.0f, -0.2f, 0.0f), false, IVec3(0), tex2DMipmapShadow, evalTexture2DShadowProjGrad, FRAGME… in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 609 static void evalTexture2DShadowProjGrad (ShaderEvalContext& c, const TexLookupParams&) { c.colo… in evalTexture2DShadowProjGrad() function 4183 …ec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex2DMipmapShadow, evalTexture2DShadowProjGrad, VERTEX… in init() 4184 …ec3( 0.0f, -0.2f, 0.0f), false, IVec3(0), tex2DMipmapShadow, evalTexture2DShadowProjGrad, FRAGME… in init()
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